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Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)

In here we will dicuss everything that moves.

Characters, motion graphics, props, particles... everything that moves!
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Subject: Heeelp Animation Problem Happens alot its driving me crazy!


Lady Cherry ( ) posted Mon, 08 November 1999 at 8:03 PM · edited Sun, 01 December 2024 at 7:47 PM

file_117657.jpg

Ok i have a Character in a pose without moving only her face is supposed to move for 400 frames then from frame 401 to 800 the rest of the body is supposed to move! Well that would be nice but after if i play it back the whole body moves between frame 1-399 in all kinds of direction pretty gross. How do i make the body not move and only the face or another part of the anatomy! Im stumped. Its driving me crazy! Please help!


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JBondo ( ) posted Mon, 08 November 1999 at 9:51 PM

Here's what I think'll do it... Open up your View: Animation Pallette and check out the line for her head. Check out the line for her head, then click on frame 1 and click the "Break spline" button (looks kinda like a wavy line with a small striped sphere in the middle). This'll put a black diagonal line through the red frame box. Do the same for frame 399 after making it a keyframe for the head. Having thus "broken the spline curve" for this period of time, your character's head should do nothing--what you've done is prevented poser from "interpolating" for the given time. It always seems to think we want the part we're moving and everything around it to keep flyin' every which way--well, you can tell it otherwise now. For further reference, check your manual. -Jesse Bond


Colm_Jackson ( ) posted Tue, 09 November 1999 at 5:07 AM

Thanks Jesse, This seems to be a common problem. We will be putting on line many animation tutorials in the comming months. If you or anyone else would like to contribute please feel free. Hope this solves it for you Lady Cherry. Colm...


Lady Cherry ( ) posted Wed, 10 November 1999 at 2:00 PM

:) Im glad you took the time to help me out that helped 190% thanks again! :)


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ChrisD ( ) posted Wed, 10 November 1999 at 4:45 PM

I can't stress enough the importance of having the animation pallet AND the graph open at all times while you're animating. Both of these are essential to accurate animation. Carefully read the manual for the use of these two pallets and practice using them. Set your screen resolution high enough to be able to have both pallets open while you work. The best set-up is to have duel monitors. Fill one monitor with the display window and use the other monitor for all of your pallets. This method also works well with Painter! Good luck! Chris


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