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101 comments found!
My dover edition is filled cover to cover of "60 photographic sequences". Well except for the title page and the Publisher Notes. They only tech info included in the Notes was that the grid wall consisted of grids lines marked in 5cm increments(approx. 2 inches). I don't really have a specific sequence in mind ockham. Just all in general. Yes Carolly, your right. I wan't going to sequnce them back to back. That would be far too fast motion. Many of the motions appear to have no real true way to determine a speed as some of the motions obviously involve the character having to breifly slow down befor continuing such is the case of "woman stepping up on a tressle, climbing down and turning. I suppose that for the most part all I can do is use my best guess at placement intervals. Thanks all. JanP
Thread: The dreaded sliding feet | Forum: Poser - OFFICIAL
Thread: Free Stuff for poser (Instructions)? | Forum: Poser - OFFICIAL
Thread: Human in motion studies by Eadweard Muybridge | Forum: Poser - OFFICIAL
guslow, I have a Mrybridge book. It does say 1/6000th but that could have been a misprint. Its rather thin but mine too came from Borders. Yes I am familar as to how he did it. It was done when cameras were the new thing as I understand it.Basically what I am doing is scanning the images and creating individual images from each photo graph. I will then paste each of them into thier own 640x480 image. Then I will import the sequenced images as a background to aid me in animaiting my Poser figures. I was just hoping to get an average of what the timing might have been. I could try to analyze my own movement but that gets a little difficult. I need another pair of evyes to do that and since I am single and don't want to trouble friends with it it gest hard. I could also just go to the mall and observe things but then I would have to be working from memeory. nfredman, Thanks for the info. Hey, it might be at the Library. JanP
Thread: The dreaded sliding feet | Forum: Poser - OFFICIAL
Thread: call me stupid? | Forum: Poser - OFFICIAL
My first encounter with WIP was I veiwed a picture. The person said it was a wip and asked for comments. I said "Gee, that doesn't look like a whip to me"(I thought he mispelled whip). LOL
Thread: Free Stuff for poser (Instructions)? | Forum: Poser - OFFICIAL
Sorry for the typos. And I forgot to mention that in the beginning I was ignorant too. My first PC was a crap py of all crappy PC's. A Packard Bell. Never by a PC with PAckard in the name. It means trouble.JanP
Thread: Free Stuff for poser (Instructions)? | Forum: Poser - OFFICIAL
Krakadarr, Well no wonder you have to rebbot and reinstall on your OC so much. You were ignorant enough to buy a Compaq. Compaq is a total peice of garbage. Any computer tech will tell you that. My college uses compaq and the computer team was pissed when the college bought them because the techs told the college that they were junk. But to the college they were cheap. Never by a brand name. Build your own. I am a PC user(win98). And yes no and then I crash and have to reboot but it is extremely rare that I need to reinstall software. Infact I haven't none that in the two years I've owned my PC. I chose that parts and had a small shop assemle it. Next time I will actually assemble it myself since I realized how simple it is to do so. And BTW its actually a known fact that statistically, MACs crash no less or more than PC's. Of course this will vary from person to person but thats what the ststs say. The main reason for Windows crashing is because it uses both 16-bit and 32-bit files and they sometimes conflict with each other. The othher reason is the quality of the board architecture. Such as Compaqs. Of wich, for Compaq is very low. JanP
Thread: The dreaded sliding feet | Forum: Poser - OFFICIAL
IK is suppose to help this but when importing a BVH or using the Walk desiginer to create initial movement. The IK means absolutely nothing. Imean the feet will not lock down. I have tried to keeframe the foot so that it does stay put uppon impact but always with poor results. I'll take a look at the hip z axis but again The BVH file seems to change things. I'll double check that hip. Acceleration would occur as the foot is leaving the ground. Deceleration would occur just after the foot passes the top of the arc of the foots path and then continue to a brief stopping point when it actually hits the ground before beginning to accelerate again. JanP
Thread: Poser wishlist | Forum: Poser Technical
I take it ChrisD is the Disney animator that I was refering to. I also take it that these videos are on his CD's right? Hey maybe those breaksplines would do some good for the feet to stop sliding some.
Thread: Poser wishlist | Forum: Poser Technical
Thanks for the info. Yeah I'd like to actually animate my own movement too. But first of all the Linear motion setting is too un natuaral and the non linear setting always ends up cauing the poser character to twist into pretzels. The Graph editor is a best, very weak. Oh, also, the walk designer is very weak. Because its always hard to guess at howmany frames does the walk need to be set at to minimize its sliding the character as well. I was think about buying Poseanimation because thats created by a former Disney animator that now works for Curious Labs. Lastly I'm not very good at animating natural movement because its just haard to emulate real movement. But, if it were, then I guess the career of 3D aniomator wqould be a dime a dozen. JanP
Thread: Poser wishlist | Forum: Poser Technical
Actually, not for a looooong time. I'll check it out but in what way does it handle BVH's better that you know of?
Thread: Shrek!!!! | Forum: Poser - OFFICIAL
I just bought Titan A.E. on DVD. Great animation. I'm assuming it was done entirely i 3D except for Matte paintings and they used a cartoon shader for the characters. Or the characters were drawn in 2D. But I have to say that the ending really sucked lemons. Not enough Umph! to it. But for an animation I guess it was pretty good. JanP
Thread: CR2 to PZ2 for distributing copyrighted figures (MAT inspired)? | Forum: Poser - OFFICIAL
Why exactly does it it matter that a pose file doesn't save material info When the character itself already does.
Thread: Help-Adding an animated pose overwrites all previous work? | Forum: Poser - OFFICIAL
To eliminate the problem of Poser putting the sound file at the beginning frame(frame 1), Just edit your sound file so it has silence infron t of the dialogue for the duration that you require. The sound file will still actually start at frame one. But the actual sound will occur right where you want it to. Of course you need a sound editor for this. Does any body know how to import a BVH, advance to the end of that BVH and import another BVH so it will continue where the other lefyt off in the correct spot? Whenever I import say, a walking BVH and then want the character to walk left or whatever. I import another BVH for that task but it always relocates the Poser character at a point of origin where the BVH was actually created. I tried selecting only the Key frames related to this BVH and repositioning the charcter to near the end of the first BVH but then this always ends up relocating the original BVH. Making it impossible to stitch BVH's together. Long breath.... OK any thoughts other than editing to avis together in a video editing package? JanP
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Thread: Human in motion studies by Eadweard Muybridge | Forum: Poser - OFFICIAL