We couldn't find any threads matching the specified search criteria.
24 comments found!
My calender says its Juli 2015. Do you want SM to go back in time?
Conventional rigging + JCM's is the worst possible pollution ever invented in 3D. (But at the time, it was the only possibility, se let's forgive them)
That's why weight- and bulge mapping came in to replace the conventional rigging system.
As JoePublic demonstrated, there is NO need for JCM's if the weight and bulge mapping are done properly.
Someone wrote in anther post : "All tools are good tools to prevent JCM's and magnets, and whatever pollution one can think off."
And IF weight and bulge mapping can not get you exactly where you want to be?
Adapt the obj file untill it does.
The final result is always a combination of the position of the vertex in the obj file, and the weight it gets from the maps during bends.
Those who need JCM's and the other stuff, first need to learn how to rig properly and adapt the obj file if required.
Thread: Which girl do you like best ? | Forum: Poser - OFFICIAL
Thread: any news from Nerd, what direction PP15? | Forum: Poser - OFFICIAL
Thread: any news from Nerd, what direction PP15? | Forum: Poser - OFFICIAL
I have an ati radeaon 4800, and Poser runs like a clockwork.
The second system has a ati radeon hd something in the 5000 series, and it also runs like a charm.
Have a nice day all.
Ps; What are all these DS guys doing in a Poser forum?
They pop-up in every tread?
Do they not have their own thing here?
Thread: any news from Nerd, what direction PP15? | Forum: Poser - OFFICIAL
Well, Poser 10, PP2014, and PP2014GD only recently got updated to SR 5.2.
And Mr Cooper said that these versions could be with us for a while.
Let's burn a candle that Poser11 and PP2016 (or PP2017) bring some nice improvements all over.
Allow a sugestion please?
If you have some bright idea's on how to improve your Poser experience? File enhancements requests to SM.
Thread: Asking for honest comments for my character | Forum: Poser - OFFICIAL
Sorry for being "hard" on my previous post but:
Correct, V4++ and the resourses morph packs are for end users that do not have the tools nor the time to invest to create something "new".
Using V4++ and the resourses moprh packs, everybody, content creators and end user will Always end up with "about the same thing".
if everybody can achieve the same results? Why would they buy? They aleady "have" what you offer up for sale?Â
That's why I wrote : Start from fresh.
Use Blender (or equivalent) load the V4 object file, and sculpt, morph, become creative, make something "unique", make customers "see" what you have created.
The obj file being, one thing, the texture being a second. => Create a texture to go with your new morphed object file.
The rigging being a third thing. => Improve the V4 rigging, and show it in your renders.
Customers want to "see" what they are ppaying for, and you have to be unique in what you have to offer.
And on a last note; Nobody buys a sad looking girl. They have to look overjoyed, happy to see "us customers".
Thread: Asking for honest comments for my character | Forum: Poser - OFFICIAL
Ask yourself one simple question : What am I doing??? Spinning dials or being creative?
if you use V4++ morphs, you"ll never get where you want to get. When you use a merchant resources morph pack? Ten times worse.
Do yourself a pleasure. Throw V4++ out the door and throw ALL merchant resourses morph packs as far as humanly possible.
Uninstall them, delete them, pulverise them, nuke them, pour them over with chemicals, burm them, shoot them, stab them, crack them down bits by bits, drunk them, drug them, poison them, jail them, crush them. Morph packs are for end users, not for content creators who WILL all end up with just the: "Next dial spinned one".
Wanna be creative? Wanna sell?
Download Blender, (or equivalent) import the standard V4 basic object file, and start.
That is where you have to start if you want to achieve something.
2 more remarks :
I am NOT a vendor, oh dear lord please help me to NEVER become a vendor, and I do not have a gallery either..
Secondly, V4 has 78.000 polygons, 75% of those are doing exactly and including taxes NOTHING.
Thread: Poser women's legs | Forum: Poser - OFFICIAL
Fooling around with PP2014GD options.
Boots and shoes build in figures meshes, with FBM "high-lo" heel morphs controlling dependencies for feet, toes and figure height, so the soles always stay on the ground/floor.
Thread: Scarlet - Is it time to jump the V4 ship? | Forum: Poser - OFFICIAL
You all seem to forget that onlly the owners of the latest PoserPro versions can "fix" weightmap issues.
Poser9 and Poser 10 users can fix nothing at all.
These versions can "read" a weightmap, but have no tools to fix them.
Rigging issues like these are very- very- serious.
Somebody already said the figure should be pulled from the market, and I fully agree, but Renderosity is not gonna do that. Money rules!!
This tread should have been locked from day 1, and the figure pulled from day 1.
But who cares?
The money is flowing.
In less then a month, nobody will remember her. Who cares, the money is in the pocket.
Thread: Asking for honest comments for my character | Forum: Poser - OFFICIAL
Look at all examples here. All range from 16 to 23 years of age.
Use your imagination, go beyond the 30 barrier with figures, morphs, textures, hair, clothes, props.
It' s all empty, open and up for the taker.
*And for your lmatest cousins render?
Why are they in an empty scene?
Wanna get attention? Put them in a beach ball play setting. Get some "life", some movement in the scene.*
Thread: Asking for honest comments for my character | Forum: Poser - OFFICIAL
All V4 characters out there are in the same age area, the same texture sets or look-alikes, the same light setups, and they all look exactly the same.
OK, spin a dial here and there, make some very-very-light external moprhs because you do not want to upset the rigging, but at the end of the day?
You have yet "the next"Â V4.
Go to the 30-40 age area, in morphs and textures.
Move on to the 40-50 age area with moprhs and textures.
You are in "virgin" area here. There's almost nothing.
You have the whole market open for you ; There is almost nothing from 30-40 and 40-50.
And then earn your outhouse, your boat, your private jet by building the clothes for those.
And that goes for females and males.
Thread: Poser FAQ: Want to contribute? | Forum: Poser - OFFICIAL
Dear Boni
The ONLY good idea left is to restore the site to december 2010.
Even the FAQ page was more in sync to the app then.
Thread: Question on custom request. | Forum: Poser - OFFICIAL
Some of us had to do with stalkers.
Learn Blender, it is free and easy to learn how to make morphs in.
(Blender is difficult) but this part is easy.
Thread: Still in Texture Hell... | Forum: Poser - OFFICIAL
In Blender one can also paint directly on the obj file.
But like everything else, it takes lots of practice to get a good result.
Thread: Tips for Character Vendors: | Forum: Poser - OFFICIAL
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Why are you still using V4? | Forum: Poser - OFFICIAL