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10 comments found!
Just changed the last segments joint rotation to simply xzy and it works perfectly. I really appreciate your help with this. Many Thanks.
Thread: Parenting object to last figure segment deforms figure? | Forum: Poser Technical
I think you're right. The figure actually bends just like I want it to. The joint rotation is xzy/curve and as you bend one segment it slightly adjusts the adjacent segments to make a nicer curve. Might be the "curve" in the rotation order is causing the problem too. Unfortunately work requires me to put this aside for awhile. It's a bitch having to earn a living. Thanks so much for your ideas. I think you've put me on the right track.
Thread: Parenting object to last figure segment deforms figure? | Forum: Poser Technical
The only thing I used the setup room for was to add the bones. Each segment is a body part with a total of 35. There is a "center" with 17 segments to the right and 17 to the left. If it's required to have multiple segments per body part then maybe that's the problem. I want to be able to pose the figure exactly like I want which is why I went with the individual segment per body part. I must say I find it confusing that parenting works perfect on everything but the last segments (problem occurs on both ends).
Thread: Parenting object to last figure segment deforms figure? | Forum: Poser Technical
Not using easypose, no ik chains, and the prop is parented to the body part.
Prop does not "inherit bends". Parenting the prop after the pose does not deform geometry at first. Zeroing the figure and reapplying the pose is just like before (deformed). Also discovered that if I go to the setup room and then return, figure deforms (with no posing) after the return.
Last segment does not deform until pose is applied (bending, twisting, etc. works). Also making a pose file with the prop attached gives the same results. Segment deforms when the pose is applied.
Hope that provides a clue...
Thread: How to make/change P5 figure to be P4 compatible | Forum: Poser Technical
I copied the folder straight from P5 to my P4 character library. The object file is in the same folder and P4 doesn't give me any error messages. It has a simple ring prop attached which shows up fine. It acts like it's there, it's just not visible. If I scale the "body" the parented prop scales like it should. The same figure running under P5 (where it was created) works right. I'd be willing to pay $$$ for a conversion program. And when I say $$$ I don't mean more than my limit of $19.95+$4.95S&H (preferably in three easy payments).
Thread: How to make/change P5 figure to be P4 compatible | Forum: Poser Technical
I tried loading the figure into P4 but it's invisible. The attached prop shows up and the figure's listed but nothing I do will make it appear. I guess I'll have to make something in P4 with the same materials and then "cut-n-paste" over the materials in the P5 CR2. And I'll use your suggestion on changing the file version number.
Thanks.
Thread: Joint problem? (no, not that kind of joint) | Forum: Poser - OFFICIAL
You are correct sir! I had split the vertices on the new geometry to avoid a smoothing problem between the sides and top. I moved things a little like you suggested and the problems fixed. One more "work around" to add to my list of Poser quirks. Many thanks.
Thread: Joint problem? (no, not that kind of joint) | Forum: Poser - OFFICIAL
These renders were done with the Poser4 renderer. If I import the mesh without the middle segment and then turn it into a figure it renders correctly. It only goes bad after I turn it into a figure making me suspect it's got something to do with the joints.
Thread: P5 hair and collision detection, or lack thereof | Forum: Poser - OFFICIAL
I reversed the normals but it still doesn't work. It's rather annoying because it was one of the reasons I bought P5.
Thread: P5 hair and collision detection, or lack thereof | Forum: Poser - OFFICIAL
Well that makes sense. Not being normal based myself I never would have thought of that. Thanks!
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Thread: Parenting object to last figure segment deforms figure? | Forum: Poser Technical