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73 comments found!
SIDE 2 (the belly of the beetle) - the same light, I turned the beetle, not the camers
preview
greyish blurry bump
alpha from render settings
alpha 1 (in fact this is without indirect light, but with and without IL they are roughly the same)
bump map 2 (dark sharp lines)
alpha from render
alpha 1
Thread: Why isn't my bump map working in Poser 2014? | Forum: New Poser Users Help
hborre posted at 4:13 PM Thu, 21 December 2023 - #4479435
I don't know about measure units, I just set Marvelous D for @Poser 8ft@.What is your unit of measure set to in Poser? Is your bump map also set to a gamma setting of 1?
As for gamma I did some experiments, thank you for the idea
SIDE 1 of the beetle
Preview:
rendered with no bump, just diffuse, nothing else (how come I get some relief?):
Now I take this bump map (the lines are grey and blurry)
rendered with alpha from render settings:
rendered with alpha 1
now I take this bump map (dark lines, sharp)
rendered with alpha to render settings
alpha 1
As you can see they very much the same. I was trying to make the furrows deeper but no luck.
Thread: Why does my color inrendered image change color? | Forum: New Poser Users Help
hborre posted at 10:01 AM Thu, 26 October 2023 - #4476851
There might be a shader with an ambient channel active. You will need to enter the Material Room to check on each material zone of the content. I am detecting a glow on the pants; that might be the culprit.
I checked them, they are simple materials with just texture , without even any maps. The only object with extra nods and maps is the character himself, he has got greenish diffuse and bluing specular (not my job!) But I rendered him many time from different angles with spotlight and never had this effect
I deleted all light and the made two spotlights anew.
Now there is no green in the render. I do not know what it was!
Thread: Why does my color inrendered image change color? | Forum: New Poser Users Help
Thread: Why does my color inrendered image change color? | Forum: New Poser Users Help
RedPhantom posted at 6:44 AM Thu, 26 October 2023 - #4476842
There is nothing around!I might be your environment. What's surrounding your figure?
When I turn off 2 side lights it goes natural:
Or maybe not? Some greenish hue can still be seen.
But when i turn on the side lights or one of them the green is seen very clearly.
The lights are both white.
Thread: Shadow disappears from rendered image | Forum: New Poser Users Help
Thank you so many times! Ha-ha, this little radio button is something I failed to notice.
Thread: Shadow disappears from rendered image | Forum: New Poser Users Help
hborre posted at 10:53 AM Mon, 2 October 2023 - #4475661
Thank you very much for the information.Decrease your Diffuse_Value and Specular_Value, they never should be at 100 percent for clothing. Check the Gamma on your Normal Map node. I have a feeling that it is set incorrectly. The appropriate value for Gamma is 1.0.
1) The too much light effect is because I used object space in Normal map, not tangent space. Today I have seen the same effect with another piece of clothes.
I understand that they work differently and colors mean different relief but:
2) Normal map with tangent space - as it should be used - blackens a lot of surfaces and makes them unpleasantly rough or dark. I am trying to figure out how to use it better.
3) I think I don't have Normal Node in Firefly, I tried to connect NMap via Math gamma, with different options and values, got soem interesting results. ))
Thread: Shadow disappears from rendered image | Forum: New Poser Users Help
Thank very much for your guidance, I am sorry I am so slow.
I lost the project but now I have found it.
I see that there is some change in shadows when i disengage the normal map.
With normal map:
Rendered:
NM disconnected:
Rendered:
Indirect light is not checked anywhere.
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
So maybe this bluish tint is more of a problem then I imagined. I also used Stephani, she is blue and I had to photoshop her lips a lot.
Dear hborre, thank you for your help.
I will try to implement the instruction you have given above.
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
Here s the thing.
I change diff color from blue to white and the black line stays only in shadowed places and disappears on lighted surfaces. If my eyes don't lie to me.
blue:
white:
Like so, I don't feel at all that the characters has a moustache. It looks like a shadow (a bit excessive maybe)
The problem is I can't use this pink face and It will take too long to improve the textures. (((
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
I deleted all materials in the lower part and the head and connected skin texture directly with Diffuse and Specular, nothing else.
Still blackness.
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
hborre posted at 3:57 PM Tue, 26 September 2023 - #4475305
Thank you for the information, I sometimes really have trouble with those bluish people, but I don't make those skins.Right off the bat, these material shaders are horrible, even for Poser 2014. There is self-glowing being emitted from the skin, and there is a blue-colored chip on the Diffuse Color channel. You have a Diffuse_value set to 1 which is also being multiplied with the Alternate_Diffuse channel; in this case, use either one or the other, not both. The ColorRamp nodes are necessary because they are trying to simulate Sub Surface Scatter. IIRC, the SSS node was introduced in Poser 2014.
ColorRamp - this is a bit above my mastership. ))
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
Thread: Where do shadows come when they are turned off? | Forum: New Poser Users Help
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Thread: Why isn't my bump map working in Poser 2014? | Forum: New Poser Users Help