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8 comments found!
Rhia474 posted at 7:18PM Sun, 11 July 2021 - #4422130
Thank you ! I would start with one infinite light only first since you have the envirosphere that also casts light. With one light only, render, then with same one light try increasing pixel samples, then bounces. Change only one variable at a time. I suspect it is shadows cast by transmapped hair strands calculated from multiple light sources.
I was having a similar issue but the hair just had white sparkles everywhere, unchecking 'indirect light' fixed it.
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I'm also getting script errors saying it cannot read Reality's script when I start up poser9.
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Thanks, I'm using Poser 8 atm. But I'll try the shadow thing mentioned in the other topic.
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