2 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Jan 14, 2004 at 8:09 pm | Forum: Poser - OFFICIAL |
Ymer | 7 | 237 | |
Posted Jan 05, 2004 at 4:45 pm | Forum: Poser - OFFICIAL |
Ymer | 5 | 133 |
3 comments found!
Thanks for the help! I feel better knowing more about the problem. I'm a beginner poser user so I think I'll try and use the quick fix and turn off all the bodyparts that poke through (I can't believe I didn't think of that:)). And when I get the time I'll check out PhilC's tutorials, they seemed great. Poser is definatly not easy byt maybe some day I'll learn to master this program!:) Dan
Thread: PoserPython help needed! | Forum: Poser - OFFICIAL
Hi! Thanks again for the great help. Now I manage to circle the light along with the camera, and the script produces png files instead of bmp files. But I still have a problem when I try to change the output resolution of the images. The images are always 374 x 386 pixels no matter what I have in the Render Options dialogue and it doesn't matter what I write in the function 'scene.SetOutputRes(200,200)'. I would prefer lower resolution output images then 374 x 386 pixels. Any help would be appreciated! /Dan
Thread: PoserPython help needed! | Forum: Poser - OFFICIAL
Thanks a million! This is exactly what I needed. Just a few minor tweaks to the code and it does just what I want it to do. If the game is ever completed you'll be mentioned in the credits! One more question though, I want one light to rotate along with the camera, so the person is always highlighted as seen from the camera, what should I add to the code? Thanks again /Dan
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Thread: Collision detection help needed! | Forum: Poser - OFFICIAL