1 threads found!
Thread | Author | Replies | Views | Last Reply |
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cisi | 12 | 3251 |
11 comments found!
i found the problem or maybe even bug, dont know how to call it... I have to start poser 11 with admin privileges (run as admin) and then it works. but it will not work as simple "normal" user. Topic can be closed, thanks to all for your help.
Thread: Poser 11 bullet physics on figures | Forum: Poser - OFFICIAL
thanks, so im doing something worg. I tried on 2 different machines with the same result but obwiously probably doing the same mistake.
Thanks for the reply.
Thread: Poser 11 bullet physics on figures | Forum: Poser - OFFICIAL
ok,alredy done. Do you see this problem too? Or is it just me? It would be strange, that nobody noticed this. Maybe on the new release there are needed extrat settings to make it work....
Thread: Poser 11 bullet physics on figures | Forum: Poser - OFFICIAL
thanks for the fast reply. I have both 2014 pro and poser 11.
What i do is quiet simple to test ist (in both releases).
1)I load the standard scene with andy.
i hit the live simulation. In poser pro 2014 andy melts away, thats fine as i modified no settings. In poser 11 andy does nothing. Just stais there as if no physics are applied. I tried it on the original poser 11 release and on the lates updated version.
finally i tried to use a prop, and the prop melts away just the way it shoul be. I tried to export andy as wavefront object and imported andy as prop, and there it works too...
just the figures dont seem to respond to the physics (soft bodies). I tried othe figures too.
regards, Markus
Thread: pose2lux download? Site is down. | Forum: Poser - OFFICIAL
Quote - Since the Pose2Lux.com site is down is there anywhere to learn more about this great program. I have read the Draft docs but I am still muddeling through how Lux handles the conversion for the different items in the poser material settings.
Thanks for the work you two have done I am getting some excelent renders that I could only wish for from Poser!
hi , if you plan to use it more "professionally" i would suggest to start using custom materials.
The conversion from poser to lux is based on "impressions" i or the original coder had of how a material translates best to a lux material.
Some materials i find good is f.e. the latex material (generic latex). It takes over from posr bump map and texture. Its good for every kind of plastic or iron material with texture (a glossy material).
The human eye materials like sclera cornea tear etc are working well.
Also the SSS skin material. But if you need it to be moer glossy or less you already have to go for a custom one.
Also the gemstones and galsses are realistic.
The metal materials are also good, but going custom you could make it less or more reflective etc etc.
going custom you will need to understand how materials in lux work.
You can find them here with an explanation of their settings:
http://www.luxrender.net/wiki/LuxRender_Materials
so every material you see in the gui finally translates to one of thes with different settings.(only the cloth material description is missing).
regards,
Thread: pose2lux download? Site is down. | Forum: Poser - OFFICIAL
changelog 0.9.4:
adding a texture to the specular node in poser will allow you to select that texture as Ks(specularity) in materials like glossy or glossytransluscent ot get more realism
the poser specular color defines the strength of the texture, so white will be a strong specular effect while gray or black less
finally textures attached to:
diffuse color
specular color
bump
displacement
transparency
will be usable in the pose2lux exporter
backface multibounce option(glossytransluscent) now is deselectable. So we dont get the warning when luxrender parses the config. (previously the checkbox was so much right that it got out of bound and was not visible but always checked).
some minor scaling changes for options like convergence step
possibility to not only use the slider but also input a value directly for halt threshold and halt spp
downloadable as always in the lux forum:
http://www.luxrender.net/forum/viewtopic.php?f=27&t=10341
Thread: pose2lux download? Site is down. | Forum: Poser - OFFICIAL
Quote - Snarlygribbly here, original author of Pose2Lux.
This is great news - it's so good to see someone picking up the Pose2Lux baton and running with it :-)
Please keep everyone here posted as to any future enhancements!
A few points:
The Pose2Lux.com site does not belong to me and I have no control over its availability. I did contribute material to the site, but that was all.
I am still distributing Pose2Lux at my own site (http://snarlygribbly.org/3d/forum). We should probably avoid end user confusion by collaborating. Of course, that's optional - you can pretty much do whatever you want with Pose2Lux - but for the sake of Pose2Lux users it might be nice to avoid any confusion from having multiple sources. Incidentally, the download at my site is also Poser 2014 compatible (but doesn't have any of the other enhancements you've made)
Would you mind if I hosted your enhanced version on my site?
hi nice to here from the "father" of the software :-D
i have to say it is really cleanly coded. Im coming mainly from php programming but i found it very easy to expand the software even without any python knowledge.
i would be very happy if you would host my version. Also if you see that i have done things wrongly (the features work but maybe from a coding point of view) feel free to tell me/correct them etc etc.
i fully agree, that it is best if we dont have multiple sources around, thats just confusing.
And (to all) if someone knows how to implemente the new binary hair format into the exporter (converting poser hiar to the opensource binary format luxrender is unsing since some releases) that would be a great addon for pose2lux. Luxrender is moving on really quickly this days.
regards to all,
Thread: pose2lux download? Site is down. | Forum: Poser - OFFICIAL
Attached Link: luxrender official forum
> Quote - The site where I'm told to download pose2lux or the LuxRenderer for poser is down. I just got reaity 3 and I can't use it. Anyone know where else I can download it?
hi , you can download it from the official luxrender forum.
I had the same problems with reality so i decided to patch pose2lux by myself and keep it free for all.
I updated it to work with poser2014 added the new filters, new materials like the cloth material and a lot of other stuff:
http://www.luxrender.net/forum/viewtopic.php?f=27&t=10341
a recent version of luxrender is required for all the features to work.
regards,
Thread: Problem Within Portrait Studio | Forum: Vue
Thread: Problem Within Portrait Studio | Forum: Vue
Quote -
then I will weld up the Poser person only, no props or clothes, this is easier for Vue to work with and often fixes SSS problems but NOTE!!! hair and eyelashes can cause problems, I don't know why, but believe it's the transparency, sometimes you have to split the model, seperate the hair/eyelashes into another group, then weld up the rest of the model
then once all is welded and nice, save as a different named copy of the figure as a .vob like "Mike 4 welded.vob"SSS issue maybe because each seperate part is acting as an object thus screwing up the limits of the SSS, for example, you may see dark edges around finger joints, and other areas where individual pieces m
eet.
:)
is this the transparency issue you are talking about?
im using collada import as the poser import does not work (dont ask mi why, it worked on my 2003 windows but does not work since the 2008 windows upgrade).
is the regrouping gone a fix this?
I loose all the groups when exporting to collada.... have to check if i can somehow export it with the groups.... or ist there an other way to fix this issue?
Thread: SkinVue and DAZ Elite textures | Forum: Vue
you dont even need skinvue for a good render.
The texture itself is already really good.
This is the elite maya skin texture: no postwork, and rendered fully in VUE:
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Thread: Poser 11 bullet physics on figures | Forum: Poser - OFFICIAL