3 threads found!
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15 comments found!
Thread: Mouse wheel and dials | Forum: Poser - OFFICIAL
Thread: CGI Movie, 'Advance On Tokyo' Now underway. | Forum: Poser - OFFICIAL
Thread: CGI Movie, 'Advance On Tokyo' Now underway. | Forum: Poser - OFFICIAL
So, whats the premise? 10 words or less. Okay then. ho hum You need people to come up with ideas for characters, plot-lines, story and 3d... Jeez, what are you doing? Producing? ROFL! Sounds to me like your more interested in being a part of a project than actually doing one. Good Luck!
Thread: Poser 5 CPU Test - the Results | Forum: Poser - OFFICIAL
maybe all the overclockers should be elliminated from the list, i think there would be a more stable pov on standard cpu settings for p4's just my 2 cents. but great job none the less. Mr. Burton (:
Thread: Need Help with problem when exporting & re-import from Poser & 3DS Max | Forum: Poser - OFFICIAL
i have had this problem as have others.. it is the process. max to poser in obj does this... i dont know why, someone else might. i suggest export from max as a 3ds file instead. poser will import 3ds models fine and the difference between working in poser with an obj or 3ds is negligble (since the final model will ((might)) be saved to the lib which will creat an obj copy... (sans offending black patches) though you might have some resizing ahead of you. you can simply resize next to a regular poser figure and get your scale back. hope this helps.
Thread: Help with Poser5, texture and boning, please :) | Forum: Poser - OFFICIAL
when you auto-group it does not split the mesh into peices at all. the only way of doing that would be to spawn or create props from them in the group editor and why would you do that!? you dont have to do that IF your imported mesh (now a single mesh) WAS split in your 3dproggy THEN re-attached giving you overlaping edges (of the conjoined peices). WHICH in poser will show up as thick lines in mesh/poly mode OR break-lines (between each body part) in line mode. bone from there. im no 3d modeler but i have played with setup room and this is how ive done it. never used phi builder so i cant say either way is better than another, im just saying this way works, like the manual says it should. though it wasnt as descriptive as i am.
Thread: Help with Poser5, texture and boning, please :) | Forum: Poser - OFFICIAL
you dont have to split it at all. when you enter the setup room do so only with the knowledge of WHERE your joints will be either by having split and re-attached within your 3dprog (line seperating one part from another should be thicker)... export all as one mesh. import all as one mesh. enter setup room. when you add your bones, keep within the boundries youve set. tweak and finess your bone structure inside your mesh until they all sit where they are suppose to. open the group-editor and click auto-group. it will screw it up. dont worry. from the NEW dropdown list of your bones, in the group editor, click each apropriate bone label and then take the rest of the day and night re-establishing the poly's to correspond to the bone they are suppose to be associated with. simple. exit the setup room and start in the joint editor. thats another post.
Thread: I Need a Name for Her! | Forum: Poser - OFFICIAL
Thread: polymer 3d characters | Forum: Poser - OFFICIAL
toybuilders was the one i saw last time. thanks for the links. i think im going to try them both out in the future. ill share info when i do. unless either of you two have used the either service...?
Thread: THE GREAT Poser 5 CPU Test!!! | Forum: Poser - OFFICIAL
p4 2.4 w/1ghz pc333 2700ddr (2 512's) win2k pro sr4 p5sr3 with a whole bunch of stuff in the bg... kerio, aim, icq, printer,mouse,norton,soundmanager,freeRAM. time: 227seconds
Thread: A broken glass... WIP | Forum: Poser - OFFICIAL
Thread: TATOO WORK IN PROGRESS | Forum: Poser - OFFICIAL
i notice big difference between head texture and body texture. i raised my body texture to 5000x5000 but poser tells me it cant take more than 4086 i think it is. so is it higer size resolution or pixels? i think the texture is at 300 for that... would raising that deal with the warping? maybe?
Thread: tattoos again sorry | Forum: Poser - OFFICIAL
yup foxseelady. i was trying to line things up by eye before with photoshop and poser open and trial and error. i found seam guides for mike2 by snowsultan (:
Thread: tatoos | Forum: Poser - OFFICIAL
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Thread: P5 radiosity | Forum: Poser - OFFICIAL