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7 comments found!
I don't know why the default ground plane was having issues. But I was able to get ground plane HR (high resolution) to work. And as some above pointed out the changes are revealed upon render not preview. I was a bit confused about the "one sided square", I searched for that but found nothing, I opened Blender and stretched out a box to look like a large ground plane then added a material color to top plane. I sadly didn't have much look with that in Poser. Maybe I should have used UV mapper also and not just a material color for a plane? I just did that so Poser could see that side when I exported the obj.
Thread: Is there any way to quickly zoom using the forward back mini control? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: What is the best way to save a morph so it can be easily clicked / added? | Forum: Poser - OFFICIAL
Glitterati3D posted at 2:10AM Mon, 09 December 2019 - #4371639
Do you want to be able to inject this morph anytime or just load the figure with your morph already loaded and ready for use?
You can create an INJ file using Poser's File>Export>Morph Injection but first make certain you have Use Binary Morphs in the General>Miscellaneous settings turned on. You'll then be asked which folder in Poses where you want to save the morph INJection.
If you just want to be able to load the figure with your preferred morph, save the figure to a new CR2 and a new name in the character folder, by clicking on the + symbol at the bottom of the character folder and typing a new name.
Unfortunately the problem remains. If it helps, the morph still works to be transferred from one figure to another while inside Poser using its function. But if I try to save the morph then just add it to a figure it loses its effect. Any ideas?
Thread: What is the best way to save a morph so it can be easily clicked / added? | Forum: Poser - OFFICIAL
Biscuits posted at 2:08AM Mon, 09 December 2019 - #4371632
I made a video tutorial about making and saving morphs.
Hope this helps.
Thanks, I liked your tutorial, especially the pacing, I didn't feel like you dragged me at 200 mph through it like I feel on many problems. That Z brush does look pretty cool.
Thread: Poser Pro 11 - Can't seem to get combine figures or reduce polygons to work | Forum: Poser - OFFICIAL
Thread: Poser Pro 11 - Can't seem to get combine figures or reduce polygons to work | Forum: Poser - OFFICIAL
Thread: Excited about Poser again | Forum: Poser - OFFICIAL
I think it will do better with Renderosity. Some how I imagine there will be much more knowledge and tutorials thrown around here.
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Thread: Question about ground plane and textures. | Forum: Poser - OFFICIAL