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40 comments found!
Yes, very helpful. I actually think I understand it now (well at least that part of it!) Thanks Cres. Kelly
Thread: UV Mapper question | Forum: Poser - OFFICIAL
nomuse, I've read your post like 3 times and I still don't quite understand why I can resize my UV Map and it'll still apply it to my 3d model correctly. Let's say I save my new model, uv map it (where each individual part is resized to fit on the UV Map screen), paint new textures on the uv map save it and apply it to my 3d model... how does it know that that resized UV Map fits to the same spot on my 3d model. I don't know maybe I'm just not quite grasping all of this yet but it seems to me if I were to take something smaller and apply it to something bigger, it wouldn't cover all the space. Kelly
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Steve Cox seemed to have changed his site since the last time I was there (to dl the demo). I will try to find the classic version again.
And things are making a little more sense but I'll be honest its all still pretty confusing. But the point is I am making some progress maybe slower than most but at least its progress.
Kelly
Message edited on: 11/12/2004 19:09
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Oh and where do I get the classic version of UV Mapper and is it free? Money is EXTREMELY tight right now. Kelly
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Ok I tried the tutorial from sams3d.com and I understand UV Mapper better but unfortunately it brought up another question. When you resize things in UV Mapper to separate certain objects... for example in the tutorial you separate 3 logs and the stand and map those. And while your moving things around the tutorial has you resize so everything fits on the page (in UV Mapper). Ok now say you bring your saved image into PS and paint out your textures, then when you try to apply them to the actual 3d image of the logs in your 3d program, wwill the new (smaller size) of the template still apply correctly to the 3d object? Does my question make sense? Ok, and thanks everyone for the info about using the original V3 templates being usable even after morphs... now that is a huge time saver :) Kelly PS. Thanks to everyone who has posted to this thread you have all been very helpful.
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Maybe I should have said what I was trying to do because maybe I don't even need to use UV Mapper at all. I've created my own version of Vicky 3 with morphs, I've changed her body shape her face shape everything, and I wanted to practice creating my own texture for her. I thought to do this I would need to get a texture map of my new "creation". I thought I would need to get a new map because if I used the V3 map the seams wouldn't match up right and all that jazz. Am I completely wrong here?
Sharen - Thanks for the tutorial it looks great and easy to understand (hopefully!). I am going to go read it now. Thanks again.
Kelly Oh and I forgot to mention... I looked at the tutorials on Steve Cox's webpage already and I'll be completely honest I didn't understand a darn thing... None of the tutorials seemed to be for what I was trying to do.
Message edited on: 11/12/2004 13:58
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Ah well I tried UV with a bowl and I still have no clue what I'm doing. Anyone know where I can learn more about UV Mapper - how to use it? Kelly
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Thread: UV Mapper question | Forum: Poser - OFFICIAL
Well I loaded an .obj into UVMapper and it loaded as just a pile of dots. If I zoom in I can kind of see shapes of what things are supposed to be (heads, hands, etc). How do I get my UV Map so that its not a huge jumbled mess? Kelly
Thread: Hip position question | Forum: Poser - OFFICIAL
Thanks for the response, I will play around a little with that suggestion. Probably will take a little practice! Kelly
Thread: Getting rid of stomach twists | Forum: Poser - OFFICIAL
I didn't have use limits checked and I was using a pose from the pose library. The pose itself is pretty realistic, I mean I can do the pose myself. I will probably just airbrush it in PS so its not a huge deal. At least I've learned how to avoid this in future poses by checking the use limits. Thanks for all the wonderful feedback! I really do appreciate it. Kelly
Thread: Holes in my Clothes Dear Liza | Forum: Poser - OFFICIAL
Are you implying I give up too easily? ;) I've been messing with Poser 4 for a week straight with about 5 hours of sleep a night because I'm so addicted to the damn thing. I think its about time severe frustration takes over! :) Kelly
Thread: Holes in my Clothes Dear Liza | Forum: Poser - OFFICIAL
Yeah I figured out the zero'ing thing from nicks post, but that didn't solve the problem. And she does load in the position I have shown. I just double clicked her and thats how she appeared, but no matter, I can always just do the "zero'ing" thing. But that is the least of my problems. Its not a big deal since I plan to create most of my own clothing for my models, but its annoying. Posette loads in the normal position like you have vicky shown in, but her clothes still don't fit her either. I think I'll probably just give up on this. But thanks for the zero'ing tip that will definately come in handy anyway. Kelly
Thread: Holes in my Clothes Dear Liza | Forum: Poser - OFFICIAL
Oh crap you are right the dress is for Vicky. But still why does the same thing happen to Posette with Posette's clothes? Sigh. Kelly
Thread: Holes in my Clothes Dear Liza | Forum: Poser - OFFICIAL
That is her starting position. I didn't pose her that's the pose she was in when I opened her. I'm fairly certain that the dress is for v3 but I will double check. Oh and that can't be the problem anyway, since the same thing happens with posette and her clothes as I mentioned in my first post. But thanks anyway :) Its going to be a cold winter for Posette and Vicky. Kelly
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Thread: UV Mapper question | Forum: Poser - OFFICIAL