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joebushido | 16 | 398 | ||
joebushido | 10 | 517 |
12 comments found!
Ok.. I had to take down the updated package... sorry...
I'll get the new one up soon and message all my customers with the link... my appologies!
Thread: Akiko help thread | Forum: Poser - OFFICIAL
so you got the update and it works??
if so... excelent!! What do you think of the "surprise" make-up?
Thread: Akiko help thread | Forum: Poser - OFFICIAL
ok.. well there aren't any .pmd files in the updated character pack, so no worries there ;-)
Thread: Akiko help thread | Forum: Poser - OFFICIAL
Attached Link: Akiko Body Pack
Ok... I uploaded the new body pack... but I can't stress this enough..This has not been tested in DazStudio!!!!!!!
here's the link..
I hope this helps!
Thread: Akiko help thread | Forum: Poser - OFFICIAL
the akiko.pmd file is located in...
RuntimeLibrariesPose!Akiko!
I don't know why it's looking into the character folder, since the script that calls for the .pmd doesn't have the full file address. The only thing in the character folder should be the conforming chest-straps and shoes.
As we speak, I'm uploading a fix for the character INJ that should hopefully resolve alot of issues, as well as add some new content. Once it's up, I'll message everyone with the address in my file-locker, as well as post a link here.
Thread: Akiko help thread | Forum: Poser - OFFICIAL
thanx 3DArena.. if that IS your real name..lol
I'll deffinatley keep that in mind from now on. The next one will work just fine in DS.
Thread: Akiko help thread | Forum: Poser - OFFICIAL
by MAT path, do you mean the folder name? In that case, yes I do. I guess I never thought to change that since it always worked fine in Poser, and it passed the r'osity testing, but i guess they only use poser as well.
I used "V4 base" to construct my morphs, but I tested the injector in poser on all 3 versions of her, and never had a problem.
I'll try to get DS for when I test my new character, which is comming along very well... mostly ;-)
Hopefully there won't be any problems with her once she's released.
Thread: Akiko help thread | Forum: Poser - OFFICIAL
Unfortunatley I don't have Daz studio, so I wasn't able to test her there. I was hoping the renderosity testing process would take care of that for me, but I guess I was wrong.
If you can't get the character inject to work, there is a work-around, assuming you can load individual morph-targets in DS.
If you go to RuntimeGeometries!Akiko!akiko morphs... you'll see the .obj files for her body, and they're labled accordingly (akik-abomen, akiko-hip, etc) There's 15 files there, so you could load them in individually for each body part.
I hope that helps.
Thread: !Akiko! by Joe Bushido | Forum: MarketPlace Showcase
Bushido is the moral code I live by... for those who don't know, its virtues are rectitude, courage, respect, benevolence, honesty, honor, loyalty, piety, wisdom and caring for the elderly...
I don't train in martial arts though, my discipline is the stuff you'll see me make here, though I do admire martial artists, or anyone who is passionate about what they do.
Thread: !Akiko! by Joe Bushido | Forum: MarketPlace Showcase
ok.... status update...
After racking my tiny little brain all day, I finally got a working conforming/dynamic combo version on her dress, and I even managed to get a full-body morph in there to fit it to the V4 base. I'm very pleased with the results, and was about to go ahead and do the same for the rest of her outfit when it hit me.
I'm kinda second guessing myself as to weather or not I should put it up on the MP, because I kinda feel like I'd be dipping into the same well again, and I don't wanna be the type of artist that milks his work like that, you know what I mean? So what do you guys think? Should I go ahead a re-release her outfit with all the added tweaks, or take what I just learned and apply it to the next character?
The next one is already blocked out, and I'm about to go into the fine detail, but it won't be ready probably until the end of July.
Thread: !Akiko! by Joe Bushido | Forum: MarketPlace Showcase
In time, I'm gonna put the outfit and character up as seperate items, each with a bunch of extra stuff I wasn't able to fit into the bundle pack that's available now.. I'm working on making the dress part conforming, but the sleves I'll probably keep as dynamic... if there's a way I can make them both conforming AND dynamic, I'll do it, but I haven't figured that out just yet.
I personally prefer dynamic clothing because the results are way more natural looking, and it's nice to take a break while poser is doing the calculation. I only use conforming figures for tight-fitting things, but since I intend to make the outfit fit V4 with the ++ morphs and some of the more popular character models, I might have to make it conforming after all.. we'll see.
Thread: !Akiko! by Joe Bushido | Forum: MarketPlace Showcase
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Thread: Akiko help thread | Forum: Poser - OFFICIAL