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1,286 comments found!
What can I say other than thank-you. This application of yours has been the one thing I use to keep all my poser content mostly organized. Having used every version since day one (Except the pro version since I haven't been able to get it yet..) I still say to any who might ask, this is the application to really organize content to match the artist's need. Cheers, lalverson
Thread: ORC Tactical High Risk Entry Armor Helmet | Forum: Poser - OFFICIAL
Thread: New Sci-Fi release at Xurge 3D! | Forum: MarketPlace Showcase
Thread: New Sci-Fi release at Xurge 3D! | Forum: MarketPlace Showcase
Thread: How many of you folks use your purchases for commercial stuff ? | Forum: Poser - OFFICIAL
Pretty much all the time. and I only download the freebies that are allowed commercial use. Purchased items tend to be used more depending on what I'm doing Now it also depends on your definition of commercial use. If you are meaning items that appear in images that make money? Or using items for or as a standin gfor somthingelse. I recall seeing a site that they recreated in poser shootings and traffic accidents. I have also seen poer turn up on the dicovery, and history chanle. But in those cases they use pretty much just the standard stuff that goes with poser. There is a site i know of that there is a pay gallery That being you need a subscription to view them. Tend to make heavy use of pruchased content. Mostly to ensure they don't run afoul of copyright issues. But really it comes down to what the item is. if the best looking item is a free one then it goes in, if a purchased item looks better then it goes in. I would bet that people that do hair for poser and take them to market all collectivley gringe when Kozuburo releases another free hair prop or figure. So the short answer for mme would be yes, I use items that I have the rights to use in commercial art I do.
Thread: Xurge3D.com official Launch! | Forum: MarketPlace Showcase
About time sir, and very well done stuff there. Congrats and all the good luck in which you deserve!
Thread: Poser Artists: How do you work? | Forum: Poser - OFFICIAL
Personally how I go about doing a scene is the following; 1. have an idea for and image and think of the cast I'll need. 2. load poser and wait (Poser 5 reading a 51 GB runtime folder. 3. load one character at a time and pose them as if the set was full of props. 4. load and pose each figure as needed for the idea. 4a. Set up the camera to my idea as the prime shot. Use the aux cam to pose and check spacing in the scene. 5. set the basic lighting for the figures. 6. Load in the props and move them into place as they need to be and parent them to the figure they are for. Incase after the shot i decide to move a figure. 7. Load the rest of the set in relation to the prime shot. 8. test render in poser4 engine to see where the lights are hitting and ajust as needed. 9. save PZ3. 10. switch to the fire fly on production mode and render. 11. pray it renders, and read a thick novel, scoop out all the cat litter boxes, mow th yard (I run w2K with 2.5 Ghz processor and 1GB memory)
Thread: V3 | Forum: Poser - OFFICIAL
As with any answer, It Depends... Having been around long enough and owning just about every variant of figure both male and female here's the things I like and and not about each, maybe this might help you out. Possette and Dork- Easy on poser(You can load a lot of them) and a texture map that is rather easy to generate your own modifications or original textures. Best used for standing poses and near seated ones. Their joint parameters are close to the body so over head arm poses look wonky. Belive it or not there are still a great deal of site that have free clothes and the like for the basic poser people. So in truth the majority of free stuff is still for possette and dork. EVE- She is a variant of the posette. She is the first type of figure cut with a more realistic joint structure. Also the first figure to be able to sit and look right. there are several versions of the eve model the last true version is by Eric VanDyke (travler). Eve has a prop version of eyes that look great and pose well. Eve is also the first figure that employs multiple texture maps since some areas of her were remaped. Eve also was the first to have a set of fucntional genitals. Also Travler greated a donor cr2 that would allow the obj for just about any possette and some vicky clothes fit eve (her joint parameters are greatly different for posette) Victoria 1&2- I group these two together since in a great deal of ways they work the same. They have a higher poly count and both are jointed out the same way EVE is. The biggest difference between these two is that version one doesn't have alot of full body morphs where V2 does. I tend to look at V2 as a very morphed V1 with the slioght exception is that V2 JP is tweaked a little and poses just a hair better that V1. These mil people are also multi texture mapped figures. Since they have this Poser's memory mapping gets taxed very hard and tends to cause slower systems also in the reach for more realistic looks texture makers started makeing huge maps making poser's memory issue more glaring. As posing goes these figures are able to perform most if not all types of poses and look much like their human counterparts. V1/2 also arrived as modelers were really getting good at making clothing meshes and thus a wider range of items, both free and for sale became more available and easier to use. The downside was that alot of the people that were content making MT for possette moved on to modeling and or didn't want to start all over again making appearance changing mt for victoria. So with the arrival of the mil people a good deal of the original artists effectivly stopped making. Dina- Also based on the high poly mesh, even greater than V1/2 her major issue has been her linebacker looks. As posing goes she is one on par with the Milfigures but never gained alot of suport. Dcort, her inventor made a variant using a structure like V1 that is actually rather good and is able to use existing V1/2 clothes well. Her mapping is also very much like EVE and posette. V3- Even higher poly count. This does allow for a more subtle MT creation but there are few now that do it, and even fewer that do it for free. Her JP are very solid and in many ways does pose better that all earlier types. In the hope to slim down the cr2 and make her easier to work with the idea of MT injection became something. This does allow a user to use only the MT they need and keep the cr2 low. However the deltas(the MT)and there respective folders and ther structure are a hinderance to any realistic folder management. Coupled with the owership of all the other gen 3 figures most of the pose folder is now INJ/REM folders. So... With all that said, what does it mean? As I started it does depend on what you are looking for in you images. the more realistic, and human like, or figure that look close to human or very close. Also It depends on the types of poses you have in mind. The more complex and dymamic need higher polys. What I do is use them all in one way or the other. Posette and dork for growd since they are low poly relativly speaking and V1/2 and M1/2 and stephanie1 for medium shots and more active poses. And Gen 3 types for hight detail and few figures. Hope this helps, if not ignore me.
Thread: A New Figure from Electronica Fashions! | Forum: MarketPlace Showcase
Thread: Slipping Top for V3 | Forum: Poser - OFFICIAL
Yeah, that what I have noticed about these sorts of tops. And by the way much to my happiness. I'd say leave it since it would add a note of realizim
Thread: FYI - AFA will be returning | Forum: Poser - OFFICIAL
Thread: Steampunk::Slave, the ironclaws bodice ~ now Released by AwFuL SouL | Forum: MarketPlace Showcase
Thread: new science fiction and anime weapon. the G10GA shotgunpistol | Forum: MarketPlace Showcase
Thread: Answer Questions, Win Prizes! | Forum: Poser - OFFICIAL
Yeah, did the last one and they said i won and Ipod jr or something but oddly, never did get it...
Thread: Dystopia | Forum: MarketPlace Showcase
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Thread: P3dO Explorer 1.8 (free) in freestuff | Forum: Poser - OFFICIAL