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161 comments found!
Attached Link: http://www.daylongraphics.com
Also let us not forget Daylon Leveller, which is a nice adjunct for Terragen and, to my way of thinking, has an easier-to-use terrain editor.Thread: A Thank You to Customers - Freebie | Forum: MarketPlace Showcase
Thread: 3D Walkthrough's. Is there a program.? | Forum: Community Center
I'm not sure it is so much yesterday's technology as it was in the wrong place at the wrong time. It was way overhyped, then just when it was starting to show it's potential, some of the major players, like SGI, bailed out, and without major companies to push it, it stagnated. And because it was so overhyped, with nothing much coming of it, I think most companies don't really want to embrace it too strongly. A few years ago, my partner and I were working on several VRML projects, including several VRML-based 3D chat platforms. They all went out of business, or got pulled from marketing by their vendors, presumably because they weren't making any money with them. TPresence (of Holodesk fame) was probably the most advanced as far as getting 3D chat to work well, but then they went out of business. One thing that is really nice about VRML is the way you can interact with the VRML scene, using Javascript (or ECMAScript, as they call it), or direct programmatic interfaces to the browser. Parallel Graphics seems to be concentrating on this niche, making VRML instruction manuals, where you touch a part and it brings up a bill of material or disasembly instructions in another screen, and that sort of thing. The VRML language itself is very powerful, and I still use it sometimes as an intermediate format when converting files. For example, if you have an object in a VRML file and you want to rotate it, you can just wrap a TRANSFORM node around it, specfiying the rotation. You can't do that in an OBJ file. And VRML files can have inline textures, which is handy if you want to ship an object and its textures as one file. When you're used to the kind of images you can do in Poser, or Vue, or Cinema 4D, or whatever, VRML renders are somewhat disappointing, but since it has to render in real time as you move, one can't expect it to be all that great. I'm not really sure what there is to replace the functionality of VRML these days. There's Adobe Atmosphere (which some say is really VRML under the covers). It has its nice points. The fact that the authoring tool costs $400 is not so good, but it may help ensure that Adobe stays interested in it, if they're making some money off of it. While it was in its long (a couple years) beta, Atmosphere was promoted as a 3D chat client, which was a good way to get people to play with it. Adobe now seems to be backing away from that, and positioning it as a professional 3D display system for product presentation, and that sort of thing. (Another thing that might help ensure its longevity, since corporations have more money than most 3D chat users.) Be well... lynn
Thread: Unable to process order? | Forum: MarketPlace Customers
Thread: Unable to process order? | Forum: MarketPlace Customers
Clint, I'm having the same problem, and got no response by calling the number it told me to call. Could you check if my account needs resetting? Thanks, lynn
Thread: 3D Walkthrough's. Is there a program.? | Forum: Community Center
For a VRML viewer, I recommend Cortana from Parallel Graphics (www.parallelgraphics.com). Unlike Cosmo Player, it is still supported, and even enhanced regularly.
Thread: Lil Miss Heartache V3 & SP3 Available Now | Forum: MarketPlace Showcase
LMH is very cute! And the fact that she works with both V3 and S3 is just that much better! Tamela's textures are all home-cooked...no "merchant resource packs" in them...so you won't run into the accidental copyright infringement problems we've been seeing so much in the community lately. Tamela is one of the few artists whose textures I use, because they're safe, and they are always excellent.
Thread: Laced Textures for Laced Phantasy (NUDITY) | Forum: MarketPlace Showcase
Thread: Comic font | Forum: Poser - OFFICIAL
Blambot is great. The free fonts have a very liberal usage clause, and the pay fonts are not all that expensive. They also have some great forums for comic-related issues. By the way, you probably shouldn't use Comic Sans MS (the comic font that comes with Microsoft Office products). All the serious comic people will laugh at you if you do :-) By the way, don't forget to stop by the Comics Corner forum if you're doing comics. Be well... lynn
Thread: "Boximation" | Forum: Poser - OFFICIAL
Very nice job! I'd love to see it in non-box mode. (I know...I'll have to wait a year for it to render :-) ). Excellent!
Thread: Universal Texture Convertor.. questions please | Forum: Poser - OFFICIAL
The UTC is a wonderful tool. There are some very nice characters coming out for V3. The only problem is that we still have a ton of clothes for V2. So we use V3 whenever we can, but when we just have to use a piece of V2 clothing in a picture, we use UTC to convert the V3 character skin to V2. It has made our lives a lot simpler. Lynn
Thread: Bah ha ha ha Bah ha.....boy do we have something for you..... | Forum: Poser - OFFICIAL
Claymor: Brown hearses, eh? It gives a whole new meaning to the slogan that United Parcel Service is using in the States: "What can BROWN do for you?" lynn
Thread: "DAZ|STUDIO isn't going to be competition for Poser..." | Forum: Poser - OFFICIAL
Wolf359: Regarding your problems rendering a .rib file from Poser Pro 4 in 3Delight. This isn't really a good test of the renderer, because there are some problems with the .rib files that come out of Poser. To start with Poser uses the wrong path separator ( instead of /)...apparently there was some confusion with the Renderman spec around the time they were putting in the support. And the Renderman renderers I've used only want TIFF files, so you have to change that (and usually TIFFize your JPG textures). But even then there's usually some renderer-specific stuff in the file that needs to change. I've rendered .rib files from Poser in both BMRT and Aqsis. The files required minor changes for both renderers, but not the same changes. I think there is great promise in exporting Poser to .rib, and rendering it in a Renderman renderer, but it takes some work, it appears that not very many people successfully do it (or at least they don't talk about it), and I haven't gotten it right yet. So it may not be completely 3Delight's fault if it can't handle a raw .rib file from Poser. Be well... Lynn
Thread: Poser 5 Cloth draping issue | Forum: Poser - OFFICIAL
I'm having trouble with draping, too. I'm just trying to drape a sheet over a bed. If I choose collide cloth with itself (as well as the other two), the sheet crumples a little bit (before it hits the bed), then Poser seems to calculate forever. Very confusing.
Thread: Digital Comic how-to websites | Forum: Poser - OFFICIAL
Attached Link: http://www.CastleDevGroup.com
If you go to the "Comics Corner" forum, and click on "Digital Comics Resources," just below the logo, they have a ton of useful resource sites for comic-making listed. Also, if you do get Illustrator, you might be interested in my tutorial on making speech balloons in Illustrator. It's available here (click on "tutorials" at the top of the page), or at the CastleDev site (www.CastleDevGroup.com). Good luck, Lynn Grant Castle Development GroupThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Folks, don't forget Terragen...... | Forum: Vue