1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Feb 13, 2002 at 9:32 pm | Forum: Bryce |
sgacity | 2 | 52 |
2 comments found!
I get that glossiness in some textures at times. The first thing to do is to be sure you have the bump maps on, a little irregularity always helps. But, the real trick here is to select all of the skin areas (the ones you don't want shiny, that is) and scroll all the way down to the bottom of the surfaces tab. Change the "lighting model" to "Skin" (the default is "Plastic").
I find that clears it right up.
Thread: One More Question | Forum: Community Center
T1 lines, servers, all this stuff costs money and lots of it. Software development costs money, and lots of it. On the other hand, I come to this site daily and make use of a service which costs me nothing and from which I derive considerable enjoyment and value. I'm a pretty new user here. I don't know the people involved and I don't know a lot of history. But, as I see it, if the people who are kind enough to provide this service that I enjoy so much can recoup their costs -- Great! If, by some miracle, they do better than recouping their costs and actually see some profit from it -- even better!
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Thread: HELP!! Face issues | Forum: DAZ|Studio