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Well, whatever the discussions about scale and percentages, dr. Geep's precious feet/metre scales are just priceless if you're building to your own scene/props according to external sources!
As an example, I'm trying to recreate various tombs of Egypt's Valley of the Kings, and I want to be as precise as possible, using building materials from dozens of sources and charts and maps drawn on paper. Until now I had to use the Ground plane and Top camera position to measure a square, and then build around it using a cube as standard measure. And that's a crazy job, believe me, as Poser has no vertical plane and no movable guidelines, like in most 2D and some other 3D programs. Also, forget precision; you have to figure out by eye anything between, let's say 1foot 3 inches or 1 metre 39 centimeters. Yes, once you've established a precise scale then someting else may be rolled in by percentages, but it's still not precise, and it's the first measurement that decides your precision.
So, yes, dr. Geep, I've already sneaked in a statue (of Thoth) into Horemheb's tomb in your honour ;-)
And a final note. As this is a project with various people involved, we're sending our objects and props all over the world. Now - thanks to dr. Geep's generous free scales, we're always sending a scale with it, so my tomb-robbing partners knows how to build and adjust.
I can't measure the scale of happiness to-day ;-)
velijn
Thread: Suggestions on Poser 6 Filing system? | Forum: Poser Technical
Thread: Suggestions on Poser 6 Filing system? | Forum: Poser Technical
And here's my 2-cents solution - for our Mac OS X friends. It cost me a couple of weeks to decipher the secret Poser 6.0 ways of putting away runtime files. I've created a map within Poser, in which all my runtimes find a place within a scheme of myself. Incidentally, I've renamed each and every runtime to the actual prop or figure, and even put things like M (for morphing) or P (for Posing) behind them. It works like a charm, and now I only have to backup (on CD) the whole lot once a month or so. And then I download the prop of figure needed in Poser itself, using Add Runtime in the Library. When I'm finished with a project I simply delete them - Poser still keeps track of them, much to my delight - in order to keep a clean slate. I have to tell again, it works like a charm! I've included a JPG to show this runtime system. Should also work in Windows I suppose... On the other hand... I am still a newby when it goes for designing your own props. Could anybody tell me which programme - for the Mac! - is best to design or alther clothing stuff? Thanx, Velijn
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Thread: Questions: Measurement & Editable Face | Forum: Poser - OFFICIAL