5 threads found!
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wotsupdoc | 20 | 228 | ||
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2002 Aug 07 8:06 PM
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wotsupdoc | 10 | 93 |
26 comments found!
I don't think it is the chronological order, because after saving the file from Rhino the first time, I didn't change anything in the meshes, only in the layers. Yet the first time there was one part in morph 3 that morphed ok, and later everything messed up while I had not changed anything in the mesh, only in the Rhino layers.
However, you are right, somebody else must have come aross this problem and solved it, I will look in the Rhino forum.
And again: thanks for all your help!
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
I don't think it is the chronological order, because after saving the file from Rhino the first time, I didn't change anything in the meshes, only in the layers. Yet the first time there was one part in morph 3 that morphed ok, and later [b]everything [/b] messed up while I had not changed anything in the mesh, only in the Rhino layers.
However, you are right, somebody else must have come aross this problem and solved it, I will look in the Rhino forum.
And again: thanks for all your help!
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
Yess, it works!!!!! (Ofcourse only if I keep the settings between -0.5 and 1) Thanks for the help Now the big question: how can I prevent this next time? Did I do something wrong or did I simply choose the wrong application (Rhino)? Somehow I don't think that I can blame it on Rhino, it is probably my inexperience that caused mesh to breakup, but how do I tell Rhino to keep it in the same place? I have started again working with Lightwave (Last time was 10 years ago on the Amiga computer) but have not mastered. the Lightwave modeller yet. You talked about the C4D's object manager. Cinema 4d was originally developed on the Amiga, but when Commodore went bankrupt, things went downill. When cinema 4d decided to stop support for the Amiga they gave away their Amiga version to the Amiga community. So I still should have an old copy of C4D somewhere. My Amiga was a really fast machine in those days with the PowerProcessor, I could fire up that old beast....
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
Attached Link: http://members.tripodnet.nl/wotsupdoc/Flame.zip
I tried so much combinations that I can't find back the old files I showed here. Anyway, these files only have 2 parts that morph right. However, they do have materials (the ones pictured here only had the preview material in render materials)I appreciate all the help I get from you people!
Great to be helped so much!
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
The files aren't that large (100 k each) I can put it on the net and post the link here. I looked at the files in a text editor. I mean, all the points have 3 coordinates. What am I supposed to look for? There is a part where I find : vn -0.934054 0.357133 0 vn -0.885113 -0.464729 -0.0245207 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 vn 0 0 -1 Is this normal? f 624/624/624 629/629/629 610/610/610 f 620/620/620 638/638/638 657/657/657 f 696/696/696 684/684/684 697/697/697 698/698/698 f 698/698/698 697/697/697 687/687/687 692/692/692 f 684/684/684 699/699/699 701/701/701 697/697/697 f 697/697/697 701/701/701 700/700/700 687/687/687 f 687/687/687 700/700/700 703/703/703 693/693/693 f 693/693/693 703/703/703 702/702/702 686/686/686 f 692/692/692 687/687/687 693/693/693 695/695/695 f 695/695/695 693/693/693 686/686/686 694/694/694 f 682/682/682 688/688/688 696/696/696 f 688/688/688 689/689/689 684/684/684 f 689/689/689 670/670/670 699/699/699
Thread: Yes, but WILL P5 take advantage of 3D acceleration?? (Not what you think.) | Forum: Poser - OFFICIAL
Spanki said: >OpenGL is actually relatively trivial to implement, extremely trivial. Maybe a silly question: Would it be possible to make an openGL renderer in Phython? I mean, if it's trivial, P5 WILL support Phython..... Now that would be something that would ring some (cash registry) bells (Listen to Pink Floyd: Money)! Isn't there some Phython whizz out there (PC Bos maybe)that can do some magic? So I guess it can't be done that way, huh? Or else someone would have already done it.
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
This is how I created the objects: I made three illustrator files, imported the first one into Rhino, extruded the first curve and made a mesh out of it (mesh command), deleted the extruded surfaces. I saved it as an .obj file, I imported the second illustrator file, placed the mesh over it, tuned on the control points and went to the "front" view window, selected all the points in one line ("z" dimension) and moved them to fit the new (illustrator) curve. I wanted to be sure that I had the same amount of points in all files. I repeated the same procedure for the last (illustrator) curve.
Thread: My home-made morphs break up | Forum: Poser - OFFICIAL
Thread: ProPack Flash settings: "You may only enter numbers here" | Forum: Poser - OFFICIAL
OK, I found the answer in this forum. Over a year ago someone has found a solution to this problem. My Poser version is English (this uses a decimal dot) My Windows version is Dutch (this uses a decimal comma) Poser interprets the comma (,) as a letter and generates the error msg Thanks everyone!
Thread: Realtime water in poser 4 | Forum: Poser - OFFICIAL
What do you mean with "Realtime"? I wanted a realistic water effect with breakers and wave behaviour (a logo rising from the pool). I have been searching for poser stuff, asked Vue d'esprit users, ended up with Lightwave (I used Lightwave some 8 years ago on the Amiga computer, it was first called Silver I believe) and the RealWave plugin. This is a frame of a gallrey page: http://www.nextlimit.com/realwave/gallery/gallery.html Main page: http://www.nextlimit.com/ Extremely realistic wave simulation. Installing is a bit complicated and the tutorials are not cut for LW 7, but it does work like a charm. The bad news is that the plug-in costs some 500 dollars, the good news is that it they offer a demo so you can use it for one project, sell the project and buy the plug-in
Thread: Water in Poser - it can be done. | Forum: Poser - OFFICIAL
I wanted a realistic water effect with breakers and wave behaviour (a logo rising from the pool). I have been searching for poser stuff, asked Vue d'esprit users, ended up with Lightwave (I used Lightwave some 8 years ago on the Amiga computer, it was first called Silver I believe) and the RealWave plugin. This is a frame of a gallrey page: http://www.nextlimit.com/realwave/gallery/gallery.html Main page: http://www.nextlimit.com/ Extremely realistic wave simulation. Installing is a bit complicated and the tutorials are not cut for LW 7, but it does work like a charm. The bad news is that the plug-in costs some 500 dollars, the good news is that it they offer a demo so you can use it for one project, sell the project and buy the plug-in
Thread: Poser ProPak Flash Export | Forum: Poser - OFFICIAL
ComputerArts gave away Flix 1.0 in their August 2002 edition (not the ComputerArts special). This will take an avi and convert it to flash. And yes, the ProPack flash export thingie sucks bigtime! 1) Not possible to have more than 4 colours in the animation 2) No control over the resolution of the flash file. 3) Not possible to tun off the contour lines
Thread: export from Poser to .swf file | Forum: Poser - OFFICIAL
ComputerArts gave away Flix 1.0 in their August 2002 edition (not the ComputerArts special). This will take an avi and convert it to flash. And yes, the ProPack flash export thingie sucks bigtime! 1) Not possible to have more than 4 colours in the animation 2) No control over the resolution of the flash file. 3) Not possible to tun off the contour lines
Thread: Question How can i export a movie in poser for Flash | Forum: Poser - OFFICIAL
ComputerArts gave away Flix 1.0 in their August 2002 edition (not the ComputerArts special). This will take an avi and convert it to flash. And yes, the ProPack flash export thingie sucks bigtime! 1) Not possible to have more than 4 colours in the animation 2) No control over the resolution of the flash file. 3) Not possible to tun off the contour lines
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Thread: My home-made morphs break up | Forum: Poser - OFFICIAL