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MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 25 7:54 am)



Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: Dungeon Geomorph WIP


_dodger ( ) posted Tue, 17 December 2002 at 10:04 AM · edited Sat, 25 January 2025 at 9:45 AM

file_36653.jpg

This is a little something I'm putting together that will go nicely with my Dungeon Lighting set. The set will come with 7 room parts (main chamber, great hall, cave, short hall, branching corridor, long corridor, and entry stairs) that fit together, three posable doors, a set of six omnidirectional lights, and a camcorder prop. If you're wondering what use a camcorder prop is in an ancient dungeon, it's this: Poser 4 cameras (dunno about Poser 5) are not terrifically easy to use outside of the area of the ground square. The further you get from 0 on the inuverse (which is their orbit point) the harder they get to move without parenting them to something else. So this functional camcorder prop can be used to wander about the dungeon, pose figures, and render from because it's a prop, which is easy to move around, point and shoot. It also has a fully functional floodlight. This pic was taken with the camcorder prop using only its built-in floodlight.


_dodger ( ) posted Tue, 17 December 2002 at 10:05 AM

file_36654.jpg

This picture was also taken from the camcorder, in the branching corridor.


_dodger ( ) posted Tue, 17 December 2002 at 10:09 AM

file_36655.jpg

This pic was taken with the camcorder, but using noe of the omnidirectiional lights included (set to R0.8/G0.5/B0, attentuation 2)


_dodger ( ) posted Tue, 17 December 2002 at 10:11 AM

file_36656.jpg

And, of course, what would a dungeon be without a bit of half-flooded natural cavern attached to it somewhere?


_dodger ( ) posted Tue, 17 December 2002 at 10:13 AM

I'm still working on the textures and I've contacted someone that I know has ZBrush offering them the chance, If I get no response or they say no, I'll be offering for someone to help fix up those textures that has ZBrush or something else that they can use to clean up the texture seams in 3-D space (I only have UVMapper Free and Photoshop)


Luthoricas ( ) posted Wed, 18 December 2002 at 11:01 AM

Wow! This is looking good! Looking forward to putting it on my wishlist. The camcorder sounds like a great special bonus, too.


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