Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
Don't know why you want to remove the nails OUCH But, You can do this by painstakingly using the "grouping" tool in Poser and spawing new props, and then creating a new figure. Select each fingertip. create new group. "nails" Use the include material requester to select the fingernails. Assign material "nails" (NOTE: this name must be the same for ALL) THe toes are easier, since their one object. Do the same for them. Select the "body" and "spawn props" Save work in progress incase something goes wrong! Now delete the original figure. and set the hierarchy for the new one but delete the Nails. Create new figure. You should now have a new figure without nails. I may be off on this a little but that's the general idea. Hope this helps. James
First you get a pair of Vice-grips, then you have to catch the Posette, and then ... Actually, I don't think you can, they are just bumps in the mesh, that has a material set, if you removed them there would be a hole. The only thing you could do would be to create a morph in a modeling program that flattened the detail, and you would need 12 of them, as fingers are separate.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Bryce will do it if I ungroup the .obj but I will not lext me export the data. Thanks in advance to anyone who can end this nightmare. wdragon1138@hotmail.com