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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Strange Camera behavior


ShadowWind ( ) posted Fri, 03 January 2003 at 7:51 PM · edited Mon, 13 January 2025 at 12:01 PM

I am trying to use the Mansion room from Poser with Vue. It's basically a cube with two sides missing. If I put the camera outside the cube looking in, I get perfect color, but if I put the camera inside the cube, I get a very bad bluish tint that looks a bit like fog, but I can't seem to get rid of it. This may be from a shadow or something, but even if I shut off all shadows, I still get it. If I delete the room, the colors return for the other props that are in the room. I've turned off fog and haze in the atmosphere. There is sufficient lighting in the room as evidenced by the outside to inside view. Like I said, it looks great as long as the camera is not in the cube, where I need it to be.

Any help, manual page, whatever, would be greatly appreciated...

ShadowWind


audity ( ) posted Fri, 03 January 2003 at 11:24 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=811320

Hi ShadowWind !

it's a polygon normals problem : VUE's "double-sided" polygon mesh option is not working as it should. If the camera is inside an object with the polygon normals facing outward you will get this "blue-ish" atmosphere.

See this previous message :

http://www.renderosity.com/messages.ez?Form.ShowMessage=811320

I don't know if it will or if it can be fixed...

:) Eric


ShadowWind ( ) posted Sat, 04 January 2003 at 3:07 AM

Thanks for pointing out the thread. Was very helpful to know that at least I'm not crazy (just insane). I think the problem is intermittent though as I managed to get the camera into the room after several tries. Seems to have to do with how the views are positioned at the moment of import, but this is only a guess.

Does explain why I had this trouble in another iamge as well, but managed to fix it there too somehow. Oh well, thanks for the info.

ShadowWind


Cheers ( ) posted Sat, 04 January 2003 at 5:44 AM

Try using an atmosphere without fog or haze as well ShadowWind. Fog and haze are reliant on distance and altitude, so if your room has been scaled up, it could be huge in Vue units (whatever they may represent LOL!), which means you may be able to see atmospheric effects between yourself and the walls. Cheers

 

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ShadowWind ( ) posted Sat, 04 January 2003 at 12:28 PM

Thanks Cheers, I did shut off the fog and the haze in the atmosphere, but that wasn't it. I did scale the room up quite a bit to fit. I wonder if it's because it's a certain size that it works. As you said, the Vue units might be such that if it's an odd number or something it doesn't. Very strange. I wonder if this is addressed in Vue 4.11. Should probably download it from their site today and find out since Guitta told them about the bug earlier this year.

Thanks for your suggestion.
ShadowWind


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