Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 2:22 am)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I created a skull cap by spawning a prop from Vicky's head with the intention of creating something similar to what Kozaburo had created for Nene. However, I'm at a loss as to how to create a texture map for this. I tried exporting it as an obj file and then using UV mapper on it, but when I try to apply it to the original prop, it doesn't align properly. Can someone explain how to create texture maps for spawned props? Thanks!