Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon
Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)
Characters, motion graphics, props, particles... everything that moves!
Enjoy , create and share :)
Remember to check the FAQ for useful information and resources.
Animation learning and resources:
11 Second Club: Monthly character animation competition.
Animation Mentor: Online school. Learn from the animation masters.
Rigging 101: Maya rigs and rigging tutorials.
AnimWatch: Showcasting the best of independent animation.
FlashKit: The best place to learn Flash.
Armaverse: Stop-motion armatures for animation.
60+ great Character Animator's sites: Get inspired.
I agree that it's having problems. The cop coming towards the camera seems fine, but the other 2 are bending both knees at the front of each walk cycle. When you built the walk cycle, did you start with them at the point where they have both knees bent, or in the middle of the step where one leg is straight, and the other is just passing it? I would recommend the later, since that point is always there, even just before stopping or after starting. Then you can add the 'stopping' cycle, the 'turning left/right' cycle, or the 'starting' cycle where it is needed. Hope this helps! :>
The buckling knee is a common problem. Also the cop without the prisoner is a little too in touch with his feminine side. Both of these problems are easily corrected in walk designer. You have to do tweaking, and preview the walks from all sides in the preview window. Small moves in the parameters make big improvements. If I remember correctly the cure for weak knees is in the top section. I think steroids can be found in the lower section.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: http://www.incallinc.com/~lcc2/scene1p2.mov
Hi all, Here is a test i made with the mboy walking. How could I make a more natural walk ? It seems to have a knee problems :) Thanks for any help. Laurent