Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
Hehe Someone was telling me that Poser has a problem with the math sometimes at 12 degree angles for one. That's what the offset fix that bloodsong suggested fixes is these little poser quirks. Poser doesn't like the conformer to be so exactly precisely centered with the figure it's conforming to for some reason. This was all told to me by the same experienced modeler who knows his stuff.
You mean PhilC? Basically, either change the twist by .001 degrees, or move the joint center .0001 or so can fix it. The former needs to be done every time but always works, the latter only needs to be done once (as long as you save it), but doesn't always work.
Remember, kids! Napalm is Nature's Toothpaste!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Ok, this may be an age-old question... When clothing is conformed to a figure, what causes some clothing to go glarp (twist and deform wildly) at certain bend angles, especially up-down motion? Not at every limb position, mind you, it's like... Fine at 5, 10, 15, GLARP!
.