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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Can anyone tell me how to get custom thumbnails in the Pose library??


jaytonh1 ( ) posted Sun, 19 January 2003 at 11:42 AM · edited Wed, 31 July 2024 at 5:01 PM

Can anyone tell me how to get custom thumbnails in the Pose library? I have seen several vendors include custom, professional looking thumbnail images in the pose libraries that include their product (as opposed to the generic snapshot that poser takes when you save a pose to the library. I would very much like to learn how to do this. If anyone can help, I would be most appreciative. Thank you, TJ


brycetech ( ) posted Sun, 19 January 2003 at 11:50 AM

this is a version specific question what version of poser are you using BT


jaytonh1 ( ) posted Sun, 19 January 2003 at 11:52 AM

I am using Poser 4.


Crescent ( ) posted Sun, 19 January 2003 at 11:54 AM

Attached Link: http://fallencity.net/lore/p-thumbnails.php

This sounds like a job for ... a tutorial! I made this a few weeks ago, actually. It has P4, PPP and P5 information. If there's anything that needs better explaining, please let me know. Cheers!


iggy23 ( ) posted Sun, 19 January 2003 at 1:04 PM

many thanks for that link, there are some good tutorials over there. cheers


Dizzie ( ) posted Sun, 19 January 2003 at 1:23 PM

file_42078.jpg

I render my image and save it as a .tif and then open it in a paint program such as PSP or PS and add it to a SQUARE background of my choice, add Text or whatever I want...then I import the image into Poser as the background, move my figure or prop out of the way and then save to the folder...it saves the background image to the thumbnail...but the background and image have to be square or you'll have unplanned extra edges on it...


LaurieA ( ) posted Sun, 19 January 2003 at 1:52 PM

There is a free utility in the RO freestuff here that I use...RSRConverter. Can't remember who made it, but it WAS in the Poser utilites free stuff. I just save my image as a 91x91 pixel PICT file and RSRConverter does the rest. Laurie



HaiGan ( ) posted Sun, 19 January 2003 at 1:55 PM

What Dizzie said. Save your background image thumbnail under a different name, then go into the relevant folder, delete the .rsr file for your prop/pose/figure/whatever, and rename the .rsr file for the background image to match the name of the proper file, and delete the background image's prop/figure/pose file. So, for example: Prop.pp2 is your prop, Prop.rsr is the thumbnail Poser made, Proppic.pp2 is the file created by Poser with your rendered image imported as the background image, Proppic.rsr is the imported background's thumbnail. Delete Prop.rsr and Proppic.pp2, and rename Proppic.rsr to Prop.rsr. There you go. Custom thumbnail.


MaterialForge ( ) posted Sun, 19 January 2003 at 2:06 PM

Cool, I've been wanting to learn this. Thanks for the tut, Crescent!


Dizzie ( ) posted Sun, 19 January 2003 at 2:18 PM

I don't understand why you have to save it as a different name and then rename the stuff.... Blocks.pp2 is the prop and Blocks.rsr is the thumbnail image using the background image I had loaded.. btw...you can get the RSR Converter here...bottom of page http://darren.bryce-alive.net/posergoodies.htm


LaurieA ( ) posted Sun, 19 January 2003 at 2:22 PM

Thanks for the link Dizzie. I'd forgotten...LOL :o) Laurie



JHoagland ( ) posted Sun, 19 January 2003 at 6:27 PM

Attached Link: http://www.cocs.com/poser/tips.htm#makersr

Here's a tutorial that I created to solve just this issue. --John


VanishingPoint... Advanced 3D Modeling Solutions


brycetech ( ) posted Sun, 19 January 2003 at 7:14 PM

btw, just a note for those that use the picture as background approach you get much sharper colors if you make the thumbnail with a different program like rsr converter (its what I use)..however, using the 'pict as background' approach is much faster. for the rsr converter, dont forget to invert the alpha channel in your photo editor or the wrong thing will be visible (the background instead of the model) BT


jaytonh1 ( ) posted Sun, 19 January 2003 at 8:04 PM

Thank you all for your help on this topic....You're all great!! Sincerely, TJ


rogergordian ( ) posted Sun, 19 January 2003 at 8:46 PM

I must be dumb. None of these messages or tutorials make any sense to me. I've tried some approaches, like the background approach, and they never worked at all.


brycetech ( ) posted Sun, 19 January 2003 at 9:30 PM

roger *render your square picture in poser *save it in PICT format *open this pict in photoshop and open the 'channels' window *deselect the rgb channels and select the alpha channel in the channel window (its the one that black and white) *invert this channel so that black becomes white and white becomes black by using the invert option in the photoshop menu *reselect the rgb channels from in the channel window and deselect the alpha (black and white) channel *resize the picture until it is 91 x 91 pixels *save it in PICT format open rsr converter and open the pict and then save it as an rsr...rsr converter is a must for character creators using poser4 (and its free) all you do then is put it in the same folder as the thumb you wish to replace and call this rsr the exact same name as the file you wish to apply it to. Example, assume you wish to make a special thumbnail for the pose "MY POSE". You will find the MY POSE.pz2 extension file in the poser directory. In this folder you will also see an rsr file (MY POSE.rsr)..this is the thumbnail. Just replace this thumbnail with the one you made and be sure it is named "MY POSE.rsr" special note, if you dont want transparency..just delete the alpha channel in photoshope (or save it in a different format from poser that does not have an alpha channel) and save it as a pict. You might want to do this for thumbs where you have a logo or some other decorative info along with the picture of the model. please keep in mind that the rsr file in the geometries folder is different than the rsr file in other folders. The difference in these resource files is that the rsr in the geometries folder is a poser interpretation of the model and shouldnt be removed unless it become corrupted. the rsr files in other folders are thumbnails. ;) BT


tasquah ( ) posted Sun, 19 January 2003 at 11:36 PM

Attached Link: http://www.senosoft.com/

I am pretty sure PD30 will do this for you and a whole lot more. Yarp discussed in another thread about P5 allowing bigger thumbnails than 91 x 91 not width but the heigth. It was also said that P4 will do this as well and that yarps tools were going to allow a bigger conversion as well.


tasquah ( ) posted Sun, 19 January 2003 at 11:45 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1034465

Link to Thumbnail size discussion


_dodger ( ) posted Mon, 20 January 2003 at 12:43 PM

'the rsr in the geometries folder is a poser interpretation of the model and shouldnt be removed unless it become corrupted' Actually, it doesn't matter, it will just take longer to load the first time because Poser will rebuild it. However, it need not become corrupted. There are lots of reasont to kill those pesky geometries RSRs: If you remap the Object in UVMapper or anything else, you need to delete the RSR. If you change the OBJect in a modelling program of mesh refiner, you need to delete the RSR. If you don't Poser will ignore the cnanges and just use the RSR version of the OBJect. Also, if you distribute things, don't include the geometry RSR. It's pointless. On the tutorial for using p3Do Explorer: One thing to note: You'll notice that the RSRs created by Poser are just the objects, no background unless one is loaded as an image. The tutorial doesn't mention this, but the PNG thumbnail has an alpha channel which determines the transparency mask used in the thumbnail. If you select out th background colour and blacken that selection in in the alpha mask, the converted RSRs will also have the alpha masking -- and more importantly, you will get the drop shadow effect that a Poser-made RSR without a background has. You may or may not want this, of course.


_dodger ( ) posted Mon, 20 January 2003 at 12:47 PM

JHoagland: You goofed -- a typo but one that cuold realy confuse people. In your tut you said 'Delete the original rsr, delete the new figure/ pose file, and rename the new rsr file to match the original pz2. In this examle, we would delete the "WhiteShorts.rsr" and "WhiteShorts.pz2" files, and rename the "WhiteShortsTex.rsr" to "WhiteShorts.rsr" ' You would delete WhiteShortsTex.pz2, not WhiteShorts.pz2


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