Forum Moderators: Staff
MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 05 4:52 pm)
Can I ask the price :) Just want to be sure I'll have money in the bank to buy it :) any chance in the future you will be able to make Mike textures convert to V3?
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Thanks Crescent, I just saw that at the site :) I Should have looked before I posted!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Darn... I'm a Mac user (I'm guessing Patricia is as well, or could be Linux) who would love to be able to use that utility. I haven't been able to get the remap from DAZ to work on V3, and it would be terribly handy to have a program capable of doing that. Well I suppose its time for me to either find a magical PC to Mac program converter or make friends with a PC user who can convert textures for me. ;) Molly
Wow Steve, I can hardly believe this_ the mind boggles about the clever stuff that must be going on under the bonnet of this thing to make it work without texture smearing and distortion. I presume it works purely on the textures and isn't using the DAZ V3 to V2 version of V3??I'm at work at present but when I'm back home I think you've got another customer!
It goes both ways_ cool! So all those future textures for V3 that all those wonderful texture artists out there create will be backward compatible with V2!! This effectively doubles the value of all those and past packs for non-artists and is going to make life so much easier for the artist producing the textures. For $30 that's excellent value. This is sure to become a 'must have' utility. Well done Steve! I can't wait.
noggin - you summed up something that I've been trying to get across for a while now... I couldn't have worded it better! :-) Quote---------------------------------------------------- So all those future textures for V3 that all those wonderful texture artists out there create will be backward compatible with V2!! --------------------------------------------------------- Steve
I'd just like to echo everyone else's reaction. SWEEEETTT!
If you want to up your content game, get schooled to be a pro with Sixus1 Mentoring today!
TMGraphics - actually is does say in the readme: SNIP----------------------------------------------- The demo has all the features of the full version except for two things: - Output resolution is set to 1000x1000 and cannot be changed - The generated texture has the word DEMO printed all over it. --------------------------------------------------- cheers, Steve
SNIP------------------------------------------------------ How soon before the Mike version is done? Any chance you'll release them together? ---------------------------------------------------------- I am still currently playing with converting between other characters. My initial tests are very encouraging, but nothing is set in stone yet. There is still a ton of development to be done before I can even start on all the other characters. No, there is no chance that I will be releasing them together. cheers, Steve
Steve, I just used the demo on ZetaStudios Breathgen Kid's textures (4000X4000). It worked like a dream. This is one pretty piece of programming. Fairly nice and simple interface, fast, and it maps perfectly. And you did it in VB. Wow! Now, if it only generated the mat file.... (grin - we always want more, don't we?). Congradulations on this, I foresee a lot of profit for you with this. Daz should be letting you get the Mike 3 mesh/maps ASAP. Releaseing the Mike 2 to Mike 3 version would really increase initial sales of Mike 3 when he comes out. If this had been available the first day V3 came out, they'd have sold a lot more of her early.
Hi Steve Great program! I too am on a Mac- but I have an old version of Windows 98 rev2 running on SoftWindows. Patricia and Molly. I will download the demo and see if it works. I bought Softwindows for exactly these reasons-but I rarely use it being on a Dinosaur computer G3 233 upped to G4 533 Mhz so its fairly slow. Supposedly the more recent emulators are speedier-even on slow computers-"better coding" I hear. I was able to use the converter to use V2 textures on V3. I used UVS decoder 05- and MacConverter from the WONDERFUL MartinC which I can't find now. Do a search on Google. Eric
pdxjims: ----------------------------------------------- Now, if it only generated the mat file.... (grin - we always want more, don't we?). -------------------------------------------------------- I actually considered this, but it adds a bit of complication as to where to save the texture, and where to place the icon etc. cheers, Steve
This is a great tool nice job, now lets hope that everyone uses it for good rather then evil.
♠Ω Poser eZine
Ω♠
♠Ω Poser Free Stuff
Ω♠
♠Ω My Homepage Ω♠
www.3rddimensiongraphics.net
praxis22--------------------------------------------------- But does it do the tounge and teeth for V2 to V3? I ask because the maps are on the body on V2 and on the head on V3 and you can only convert one map at a time? Doesn't work on the demo, will the full version do it? ----------------------------------------------------------- As I explain in the readme file, the inner mouth, tongue and teeth are mapped very differently between V1/2 and V3. While playing with the convertor, I found I couldn't use these maps to generate a decent non stretched version for V3. I am busy developing an upgrade for this version already (will be free for buyers of this version), and will re-investigate my options with these material parts. cheers, Steve BTW Dizzie - I love the DEMO tattoos ;-)
This is great! I'm already waiting for the plugins so there's no more having to use a remapped Vicki for those cool Step tex's!!! WooHoo!
What we do in life, echoes in eternity.
E-mail
| Renderosity
Homepage | Renderosity
Store | RDNA
Store
Steve can you hurry the store up! I tried the demo and I want it now! lol
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: V2-V3 Texture Convertor Product details
Hi all, I have developed a program that converts textures between Victoria 1/2 format, and Victoria 3 format (and back again). The full software will be in my store here on Fri 31 Jan, but I have a limited demo version available now on my site. Check out the product page on the above link. The included picture is a conversion of the V3 hi-res maps from Daz to Victoria 1/2. Arizona (V1/2) is wearing these textures (pretty well - I might say). Check out the product page for examples of V2-V3 conversion... Its time to give your Vicky 3 some of your favourite Vicky 2 textures... go on - slip V3 some V2 skin :-) cheers, Steve