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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Is this the correct way to add a hair prop to a MATMOR pose?


classic ( ) posted Wed, 05 February 2003 at 11:44 PM · edited Wed, 14 August 2024 at 1:02 PM

file_44710.gif

I'm trying to create a MATMOR pose that will apply all the needed textures, hair prop, and morphs to Victoria 3.0 to create a particular look. So far everything seems to be working, but I can not figure out how to edit my MATMOR pz2 file so it automatically applies the "Cool Coils" hair too.

I tried pasting in the section of the a cr2 that references the "cool coils," but that did not work. I attached a screen grab of my pz2 file (with the section I pasted in to shown in yellow).

I'm new to this, so please go easy on me if I forgot to do something patently obvious.


bloodsong ( ) posted Thu, 06 February 2003 at 5:42 PM

heyas; you want to apply materials to your hair, or you want to inject the hair prop with the pose? open the hair prop hr2 file, and look in the doc section. if i'm not mistaken, that's the section that has an 'add..'something statement that adds the prop to the scene. try inserting that line, or the entire doc section, into your pz2. now, if you want to just change/apply the hair texture, you need to insert the hair material part, not the geometry pointer part, of course. (so i'm guessing you mean the 'hair injection' not matmor. a mat pose file changes materials, a mor pose file just has morphs. at matmor does both at once. actual injection isn't the same.)


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