Thu, Nov 28, 10:16 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Vue d'Esprit


BlueArdor ( ) posted Tue, 11 February 2003 at 11:22 PM ยท edited Mon, 25 November 2024 at 1:15 PM

I wonder if Vue is gaining any market share these days? Sure seems to be some beautiful renders in the Vue galleries of late.


EricofSD ( ) posted Wed, 12 February 2003 at 12:08 AM

You know, I have to agree that there are some better quality images in the Vue gallery. But I still think that with the hdri and radiosity and alpha channel models talk in Bryce that B5 has something of a lead on this. Also, with P5 out and relatively stable now, and no vue plugin, that will not help. Bryce is quite the program if you want to dig a bit in the capabilities.


Ornlu ( ) posted Wed, 12 February 2003 at 12:28 AM

If bryce had the option for plugin render nodes... It would destroy everything for composition... It also needs some simple model tools. Spline, I can't believe it does not have lathe/extrude spline modeling... But I love bryce.


EricofSD ( ) posted Wed, 12 February 2003 at 2:31 AM

Yeah, Bryce needs better modeling tools including export. remember though, Bryce, Poser and Carrara were all MetaC products. Bryce was the landscape, Poser was the character, ray dream/carrara was the modeler. (Painter and Painter 3d were the texture thingies and Dance Studio was the .bvh animation tool, and logomotion was html stuff.) Now that MetaC has blown up and the products bought out, there's little hope of any integration. So, its up to the buyers, Corel, Curious Labs, Eovia, etc, to decide if they are going their own ways or making plugins. Since I haven't seen plugins for B5 P5 and C2, and no progress on painter, I'm assuming the dream is dead. Oh to scratch the lotto ticket! Imgine the integration! With a little bit of elbow grease and keyboarding, the integration would blow the doors off of SoftImage, Maya, EIU, Max, and LW. But this is America and its ok here to be STUPID. Every male is allowed one great mistake per year. Too bad a year lasts a lifetime.


clay ( ) posted Wed, 12 February 2003 at 6:37 AM

Blaspheme to speak of the vue or terragen in this forum:-)

Do atleast one thing a day that scares the hell outta ya!!


SevenOfEleven ( ) posted Wed, 12 February 2003 at 10:27 AM

Too bad the companies here think its ok to be stupid, too many dollars signs dancing in their heads instead of brain cells. If they had worked on some integration, could sell 3 products instead of one.


pakled ( ) posted Wed, 12 February 2003 at 2:37 PM

well, no reason you can't have both..even if one's only the V2 'freebie'..maybe it will chide Corel into doing some upgrades to Bryce, maybe version 6?

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


JDWohlever ( ) posted Wed, 12 February 2003 at 7:55 PM

If your into just 3D Landscaping, I agree, Vue is better, hands down. If you like to use Bryce to do interior pics, models, and so forth, then Vue can't compete. If your wanting to do the things we are doing in Bryce through Vue, it can't be done. There is a bug in Vue 4 that I found in regard to soft shadows the e-On will not talk about. You can see my post in the Vue forums to that regard. But, it just matters what your objectives are. If 100% realism isnt your thing, then Vue will work wonders with vegetation, better landscaping, and of course has support for other formats. But Bryce leaves it in the dust with its other uses and possibilities. I have both, which to me is the best way to go :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.