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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: FEB-challenge how-dunnit tutorial + updated version.


Rayraz ( ) posted Wed, 12 February 2003 at 12:14 PM ยท edited Wed, 05 February 2025 at 12:10 AM

file_45703.jpg

These are the terrain settings used.

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Rayraz ( ) posted Wed, 12 February 2003 at 12:15 PM

file_45704.jpg

These are the textures.

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Rayraz ( ) posted Wed, 12 February 2003 at 12:16 PM

file_45705.jpg

And this is the sky-setup.

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Rayraz ( ) posted Wed, 12 February 2003 at 12:18 PM

file_45706.jpg

Throw everything together and you get this result. All pretty basic eh? Are the birds any better now?

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Ang25 ( ) posted Wed, 12 February 2003 at 1:13 PM

Birds are much better, and I just noticed how beautiful the sky is! Angela


Rayraz ( ) posted Wed, 12 February 2003 at 2:02 PM

The power of the sky was really in the contrast enhancement in PSP. However the excellent lighting is brycian. We sometimes forget how powerfull bryce really is. As you can see the making of this scene was quite basic yet the results are fantastic.

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madmax_br5 ( ) posted Wed, 12 February 2003 at 3:51 PM

cool! rayraz, can you trans-map the edges of the bird's wings?


draculaz ( ) posted Wed, 12 February 2003 at 5:28 PM

you're a god among men rayraz


Zhann ( ) posted Wed, 12 February 2003 at 11:48 PM

Very nice work and thanks for the tut!

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


Rayraz ( ) posted Thu, 13 February 2003 at 2:49 AM

madmax_br5, the birds are made with metaballs, I could try to make a transmap, but I'm not sure how to map it correctly. I could fiddle with it in PSP, but I'm not sure if that's allowed with the current contest rules. What should I do exactly with the transmap?

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