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Subject: Fish animation


MrMongo ( ) posted Tue, 04 March 2003 at 11:17 AM · edited Tue, 26 November 2024 at 3:08 AM

Here's the addy for the animation (2.5mb quicktime): www.crtoons.com/carrara-stuff/media/priscilla-swimBlink03.mov It was animated using bones, the eye lids/lashes had keyframed rotation and the eyeballs used a point at modifier. It gave me fits trying to keep the animation on the eyes and making the fish body boned... Tony Lane and MDC (on the "other" forum @ 3D commune) helped me out greatly! The modeling and texture were done using ZBrush and exported as OBJ and Photoshop and then imported into Carrara and animated. The eyeLashes were modeled in Carrara and UVmapped for the texture. I'm really curious about your reaction, as this is my first "real" character animation using Carrara. Mike



MrMongo ( ) posted Tue, 04 March 2003 at 11:20 AM

here's the actual link:

Priscilla the Fish



mateo_sancarlos ( ) posted Tue, 04 March 2003 at 1:54 PM

Nice work.


Pinklet ( ) posted Tue, 04 March 2003 at 5:14 PM

I like it.


MrMongo ( ) posted Tue, 04 March 2003 at 7:47 PM

Thanks for the comments, here's the latest animation, a bit reduced from the last one, it's QuickTime and 456K...

Priscilla in wide screen

Acutally, when you get used to it Carrara's implementation of bones isn't bad. Hope C3 streamlines things a bit.

buh-bye for now



MrMongo ( ) posted Wed, 05 March 2003 at 5:25 PM

and here's the "final" version of this animation, it's all of ten seconds long, and 928K:

Priscilla swimming

Still have to work on the text map for her body, short work compared to getting her this far along. btw, this is my very first character animation I've ever tried, digital or otherwise.

Looking forward to your opinions



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