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Poser Technical F.A.Q (Last Updated: 2024 Oct 21 2:18 pm)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Exporting with textures


drdavis79 ( ) posted Sun, 06 April 2003 at 4:37 PM · edited Thu, 25 July 2024 at 2:25 PM

I'm a relative newbie to poser (but not to 3d modelling/anim) and I ws interested in exporting some of the characters I pose (in poser5) into maya (for better rendering, lighting, etc etc) I was able to this this, however I can't seem to export with the texture still applied to the character. IN other words aftrer I've exported it (tried .obj, .dxf, .3ds), I open it up in maya and its a perfect model, but no textures. I'm not interested in animating or further posing once its in maya so I don't need to worry about morph targets or skeletal bindings. Is there a way I'm just missing? Possibly a plugin or a 3rd party program that can convert a poser scene to another format? (any other format really, as long as it has its texture I can convert it). Any help would be GREATLY appreciated as I really don't want to take the time to remap all the UV's in maya. --Daniel


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