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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 4:20 pm)



Subject: Surf Wave by Penguisto (?) Used by BigT - Where?


Veritas777 ( ) posted Sun, 15 June 2003 at 4:36 PM ยท edited Tue, 24 December 2024 at 4:51 PM

Hi, Surf's Up! I emailed BigT (who does the great Dragon renders) but got no response (my email is so heavily spammed I may have missed it anyway)- and also tried looking at PoserPros, but could not figure out how to search for it there. If they have a Freestuff, I can't find it. Anyone have a more direct link on where this is? I am finding that it is possible to do some pretty realistic surfing renders once you have the right wave model to map a texture on it. The Penguisto one looks pretty good as a model.


Penguinisto ( ) posted Sun, 15 June 2003 at 5:14 PM

Attached Link: http://www.poserpros.com/forums/viewtopic.php?t=9343&highlight=wave

It's over at PoserPros. It's a fixed object (literally... an .obj file that will need importing into Poser or Vue - I built it for use in Vue) w/ no texturing, but you can import it into anything and throw magnets at it to make it do anything. It's a basic curler in shape, but with a magnet(s), you can turn it into a pipeline, growler, whatever floats your boat. Cheers, /P


Penguinisto ( ) posted Sun, 15 June 2003 at 5:21 PM

file_62901.jpg

...there's only three waves in this snapshot, and they stretch right off each side of the image. scaling can bend and shape them to taste :) /P


Veritas777 ( ) posted Sun, 15 June 2003 at 5:50 PM

I will ad this to my collection! I have been playing around with wave models and getting closer to the type of renders using Poser, Vue and Photoshop. I have also purchased Foresters wave sets as well. I don't know if he has realized it (I emailed Traveler about this- but no reply. Lost In Spam maybe?) - but if you use his Micro-Cosm model with water pre-sets (and I have added my own surf wave textures) - his model comes pretty darn close to being a dynamic wave form model- meaning that you could animate it, etc, as well as play around with its shape and form in near real time. What Trav needs to do is add a curl morph to his wave model, and perhaps expand the Micro-Cosm model into being a Full-Blown Surf's Up model. I think he would sell tons of them (of course tonnage may vary somewhat but it would be popular in California and Hawaii, I'm sure)


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