Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
Needs a slight bit more clutter on the table. Half eaten sandwich or a broken object something anything( small teddy bear with a eye pulled off laying on table. The vase does not look like it is sitting on the table. Fix it. It may be but fix it anyway. The sink needs a bit of a bump. Maybe fill it up to overflowing with water. Put some water on the floor. You could have the perfect cool render if you rendered with volumetric light and add dust to the light beams. ( Really slow render) So watch out but it would look really cool. It looks really good right now though but you did ask :)
My idea is clutter adds a bit of realizem. But I'm not talking mess I'm talking looked lived in. Like something forgotten or spilt or dripping. Something so it looks real. Like a basement shop, the forgotten soldering iron burning the desk. That's what I mean. Like two wine glasses. One full with wine one empty. A candle burned to nothing. Calender on the wall with a date circled. The big day. But why did she not come? Stood up again !Get the idea. Anything, something to give it life.
Nice job on the texturing! Exceedingly nice scene you're working on! A few observations: Agree with height of sink; I have problems with scale myself, and for something like this would put a cube or something in as a "pretend person" and scale things accordingly. The vase does look to be floating a bit off the table, and there is something strange with the tray handles; like they're not connected to the tray. I don't think you need "clutter" and things spilling; I like it as it is.
Are you sure 75 cm is the proper height for a sink? I think it's not quite high enough in the frontal view above. If you use the chair as a height reference, a standing person would have the sink just above his knees (or maybe the center of the thighs) which is a bit low for a sink which is normally above the waist. The image looks excellent by the way, the lighting and all seems very realistic...I have a lot of problems with scale myself...
ShadowWind
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Hi all,please help me to improve my last work with suggestion...