Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
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I have yet to do this but it looks simple enough. In your render options you shold see something for G-Buffers. If you choose .tiff for pc or .pict for mac (or photoshop I assume) you should be able to select an alpha matte preservation option. I don't understand what an alpha matte has to do with G-Buffers, but whatever :)
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I can't seem to figure out the set-up required, ie the combination of renderer and file type/format, to allow the production of a masking channel when rendering a scene with various objects, or even one! I want to be able to take a rendered scene or grouped obejct into a Photoshop file and isolate it for combination imaging but can't seem to work it out. Any ideas?