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MarketPlace Showcase F.A.Q (Last Updated: 2024 Dec 04 12:43 pm)
Hi, will Glamorous Vicki be updated as well? :) What about Pin-up Stephanie? :)
Calypso Dreams... My Art- http://www.calypso-dreams.com
Hi Caly!- Actually, now that you mention it, there is a Glamorous Vickie (free) update that should be up in a couple of days at DAZ. It has the flatfoot morphs and stuff that were included in the Day-Life shoe set, plus a couple minor bug fixes. Everything set up with injectors for E-Z install. It is called the 1.1 update, BTW, and is totally unrelated to what SMV-E got. ;-) Nothing for poor Pin-up Stephanie, though.
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Attached Link: http://www.bbay.com
It came to me early on, when I read all the messages in the Poser Forum berating DAZ for not having "naughty bits" in Vickie I,II and III that I could add them in SMV. Due to the way she is made Vickie morphs don't work anyway (except for th ehead), so it would be no big deal to put them in. After saying that, it took me quite awhile to finish the project, it was started before V3 came out. At one point I was going to add a lot of V3-like JCM too, but if I did that the clothing wouldn't fit anymore, and thus she really wouldn't be SMV. So I made Glamorous Vickie instead, but that is another story. So anyway, she is done, she is for sale, and I'm not asking much for the upgrade, it is free to recent purchasers, too. The full version is going on sale at a super price too, as is all her clothing and combos, to celibrate the fact that she is finally done! What is changed on Supermodel Vickie Enhanced? 1. Big changes are the "naughty bits", of course, and the morphs that operate them. Some of the morphs work the skin, some work the two-layer pubic hair overlay. 2. There are two totally new figure/head textures. Plus a version of the original without painted pubic hair. 3. There are two full head morphs, sort of intended to work with the new textures. plus 1 new breast morph, "Glamorous", inspired by Glamorous Vickie (natch!), with matching morphs in the bra. 4. I fixed some problems with some of the Full-Body morphs running unintended part morphs. 5. I fixed problems with the thumb and index finger's first joints. 6. The OBJ file has the new parts in mesh, of course, and it also fixes some problems with "stray" polygons being in the wrong part in the hip area, which was only a problem if you were making JCM morphs down there. Previous morphs no longer work on the hip and buttocks, of course, but I've recreated all but one of the old ones. (I couldn't figure out what that one was for!) 7. Added some new materials for the clothing. 8. Added empty morph channels in selected body parts for future morph injecting. (Yeah!) 9. The Bra mesh opens up weird in Max (seems O.K. in Poser, though), I'm including a replacement. 10. The Choker never got UV mapped thus the replacement. 11. The hair is now in version III, with conforming collar and poseable tail parts. 12. The upper eyebrows have been resurfaced, and now can be used if desired. 13. Some other stuff I can't remember right now! P.S., the render was done in Poser 5, with "real" reflections, looks faker than my faked ones though, maybe? ;-)