Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
awesome! i love ghost rider! excellent render---maybe take the terrain your applying the fire to, and just duplicate it several times, resizing and positiong each time--so where you have a little group of terrains thats kinda complex, then add your fire mat....just my suggestion, i dont know how it would turn out, but its just an idea. keep playing w/ em'!
Attached Link: http://claygraphics.phase2.net/volumetricfire.html
Unos I have a free volumetric fire for download on my site, feel free to have at it:-) http://claygraphics.phase2.net/volumetricfire.htmlDo atleast one thing a day that scares the hell outta ya!!
No, unfortunatly, but the gist of it was to set texure A to redlayers(in the rocks category), set application mode to random and all the other settings... As I recall the person who wrote the tut made the ambience setting lower as opposed to darkening the colours in the DTE(which I see Clay's done now that I'm looking at it). I'll try and find the tut tomorrow, it's 3:00 right now and I gotta wake up sometime before noon.
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Ok I love Volumetric fire and have been trying out different Ideas could someone gimme some suggestions on better ways to make it without it completely taking the form of the object im filling?