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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 4:55 pm)



Subject: What you get when you cross Spriteling, Goddess Hair, my tex/trans.


Tashar59 ( ) posted Wed, 30 July 2003 at 10:16 PM ยท edited Sun, 02 February 2025 at 5:09 PM

file_69393.jpg

Just playing around with some new stuff. I can see a lot of uses for Sarah Spriteling. An excellent addition to V3. HMann's Goddess-Hair is fun. With my feeble attempt at a trans and unfinished tex for the V3 StarletDress. The tex is really leather but I had to change the base material to work with my lights. Had to add a magnet to get the strings to hang right, Sarah's chest morphs made them defy gravity. I'm doing all this with a broken mouse hand, for the last month. Not easy using a computer right now.


tpriest ( ) posted Wed, 30 July 2003 at 10:54 PM

My hands are fine and I can't do a pic like that. Very nice!


Veritas777 ( ) posted Wed, 30 July 2003 at 11:49 PM

Nice looking babe and nice render. I think other Manga-Anime babe makers should keep in mind that people like to use the investment they have made in Vicky Hair, Clothes, etc. Haven't tried this character yet, but the automatic scaling of Hair and Clothes sounds like a really good idea. If it works as advertised, other people should pick up on this concept. I think FUTURE characters should contain SMART SCALING as their main selling point, rather than just selling another whole line of clothes. I think consumers are going to rebel against constantly having to purchase new clothes and utilities in an ATTEMPT to make models work right.


Tashar59 ( ) posted Thu, 31 July 2003 at 2:07 AM

file_69394.jpg

Smart Scaleing would be great if used more. Yes maybe we will see more of it in the future, we can only hope. Just tried the mer-Tail, works well. This just gets better and better the more I play with it.


Xena ( ) posted Thu, 31 July 2003 at 4:58 PM

It's not really smart scaling (no scaling involved with clothing fitting), but the clothing utilising the magnets that deform the body. It's a very easy concept to use if the person uses magnets to shape the body. If dials are used it's a different matter entirely. Perhaps the wave of the future could be people using magnets to make their characters so that current and future clothing fits easily :) <-- says she who has a pack three quarters finished to do just that LOL


Treewarden ( ) posted Thu, 31 July 2003 at 6:07 PM

I am needing help with stonemason's leg bindings. I am trying to get them to work on V3 barbarian morph 2 (1.000). Of course I already know that conforming clothing doesn't do that unless all of the same morphs are applied to the clothing. Will this character Spriteling and smart scaling help with this? It sounds like only the Spriteling morphs made with poser magnets will do this, not V3 stock dial morphs. Does Spriteling have a range of morphs for muscle/fitness types?


Tashar59 ( ) posted Thu, 31 July 2003 at 7:00 PM

Xena - Can't wait to see what you have in store. You do some outstanding stuff. caravaggio - First, I'm using P4, I won't have P5 for 1 more week, so the Fedex track tells me. P4 cross talks on a constant basis, which is very handy for conforming clothes. So if the leg bindings are for V3, they should fit right. If they are for say V2, sounds like you need Tailor or make your own magnets to fit. There is also the joint perameter issue. Different models, different JP's. If you have P5, I have no idea what it can and can't do. I think I read that the cross talk issue was fixed, if so, i guess you need to do it the hard way. Maybe a cut and paste will work to transfer the morph setting.


Xena ( ) posted Thu, 31 July 2003 at 7:29 PM

Thanks Beryld :D I adore modelling and it makes me glad others like what I make. I have tons of sympathy for you with your broken hand .. I broke my mouse (read - left) arm 3 weeks ago. I had to not model a single thing for over a week and it was awful. I'm such a Rhino addict LOL


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