Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
The best way to see a bump in practice is to make a copy of the texture you're using, make the whole thing black, but put a smallish square of white in a prominent position, like on her cheek or chin. Render and look for the mark. Also, remember that the bump map is not actually adding bumps, just the appearance of bumps, so the light source is also important. You really need shadows turned on and the light at an angle to see the effect fully. Just be careful with faces .. although the effect is reasonably subtle, skin can look like orange peel if bumps are over-done. If you're not squeamish about nudity, you'll see the most extreme effect from bumps if you use a map on the model's buttocks. Bend the buttocks quite a lot (stretching the mesh), then render with a strong light source. Eeeek! Digital cellulite!
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