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MarketPlace Showcase F.A.Q (Last Updated: 2024 Nov 08 7:09 am)
Pretty much the same. I've never been a big fan of high-margin items. I've always felt that if you do a good job at a reasonable price, then the volume will be there. (works for Wal-Mart, right?) And too... this is just for fun and a little pocket money. I've been blessed with a pretty good job that pays the bills... so this is just for fun.
I'm alos kicking around a subset of these with much lower poly counts, with the same base textures. That way you could really populate a scene without killing your PC. Plus, that would leave the overhead for the main characters... which is the really the focus of the image in the first place. One noticeable difference between this set and the previous ones is the lack of hard edges and corners. I've tried to incorporate a much smoother mesh style without incurring a lot of mesh overhead. So far, it seems to be a pretty good balance.
"Hmmm... wonder what kinda penalties a medieval homeowner's association would have imposed?" Maybe restrictions on the height of gallows? Or the color of stocks? (LOL) Uh-oh, here comes an interesting tidbit (well, to me, anyway). I toured a museum of punishment in Germany. There was a "torture" device that had a nickname of the "bakers dunker" (or something like that). It was a device that a person was strapped into and dunked into the river. Most often, this punishment was used for bakers. You see, loaves of bread were baked in brick ovens (and sold). And, quality control wasn't up to snuff in those days, so there was a "measuring tool" used to determine if the loaf of bread was too small. It was a small hole in a wall. IF the loaf of bread could fit inside it, it was deemed too small and the baker was determined to be cheating people out of a proper loaf of bread. If it was too big to fit in the hole, the loaf was considered to be of appropriate size. So, for bakers, erring on the size of "too big" was much more desireable than turning out one too small. If it was too small, he found himself in the dunking chair. OK, I've bored you enough. Looking forward to the model, lite!
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