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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)



Subject: Will this work for conforming clothes, please help ??


robert.sharkey ( ) posted Thu, 27 July 2000 at 10:47 AM ยท edited Thu, 12 December 2024 at 10:03 PM

I wanted to do a USMC-Officer-Character, for this i have to do the clothing. Maybee some of you can tell me if the below process would work: 1. Lets say delete all unneeded parts on the male nude figure and saved as a new CR2-file and as a new OBJECT-File (for the 3D-Programm). 2. Load the new OBJECT in 3D-Programm and apply the mesh for the clothes (jacket and pants) 3. Cut the mesh on the same seams like the base-object and name the new parts the same way the base object is (chest/hip abdomen etc.) 4. Export each clothes part as an object 5. Load all objects in poser and save as one combined object 6. Edit the CR2-File from Pt.1 and set the target object-lines to the new object. What do you think, can this go for conforming-clothes. SHARKEY


JohnW ( ) posted Thu, 27 July 2000 at 11:20 AM

This fails at step 1, because you can't delete parts of a figure in Poser. You can hide them, but they're still there. However, the rest is OK, and the deleting of unwanted parts occurs in step 6, where you delete them from the CR2, or you make them invisible in the hierarchy editor, so that they are still there to affect the bends of the clothing.


PhilC ( ) posted Thu, 27 July 2000 at 11:23 AM

Basically, yep thats the way to do it. Items 4 & 5 will depend on how you can export/save the figure. Watch your groupings and materials. I usually have to do some alteration in a text editor to get these correct. Good luck (and that was a nice cap you did :) PhilC


PhilC ( ) posted Thu, 27 July 2000 at 11:37 AM

To delete or not to delete that is the question. Weather it is nobeler in the heirachy window to set them invisible or to refrain from exporting them and therfore suffer the slings and arrows of outragous fortune. :) John is not wrong, you can not delete parts of a mesh in Poser.Either/both/all, I've worked it each way depending on what I was doing. It may also depend on what you are able (comfortable?) to do in your modeling program. Confused? me too :) PhilC


robert.sharkey ( ) posted Thu, 27 July 2000 at 12:07 PM

Thanks to booth of you. One more question: I make the parts invisible like you sayd but they are in the CR2-File, but the new object is missing any parts (say hands) for the CR2-File. Will this work ore fail. SHARKEY


WarriorDL ( ) posted Thu, 27 July 2000 at 12:11 PM

Looks like you're creating a combined figure? Read Mason's Combined Figure tutorial :o)


robert.sharkey ( ) posted Thu, 27 July 2000 at 12:30 PM

No i doesn't want to do a combined figure. The target was to make conforming-clothes, but have forget to say that i only want to load the new objects in poser. SHARKEY


JohnW ( ) posted Thu, 27 July 2000 at 2:00 PM

I will try to clarify. Keep the original body parts from the figure (but make them invisible) in the clothing mesh. Zygote do this, except that they usually delete a lot of the faces, leaving an invisible "grip" to match up to the adjacent body part and guide the bending. Look at some of the Poser built-in clothing to see what I mean. There is usually an invisible neck that is the same as the body part, even if the clothing doesn't have one.


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