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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Creating skies


Tempest ( ) posted Sat, 12 August 2000 at 2:21 PM ยท edited Wed, 06 November 2024 at 1:07 PM

well, if I even knew where to begin, id just mess with that, but I can't even work that out, so how do I start a new sky? Thanks from your poor and clueless friend Tempest


quesswho ( ) posted Sat, 12 August 2000 at 4:25 PM

The easiest way is to take one of the preset skies open the atmosphere pull down and play with the different parts. Use right click, double click and the preset materials with each of the different colors, materials and filters( I especially like to change the colors of the clouds). Render after each change you make to see how it looks. Move the sun around manually( unless you understand azimuth and pitch)in the scene. Hope this helps Marge


bloodsong ( ) posted Sat, 12 August 2000 at 8:58 PM

heyas; i find it's difficult to tell what part is doing what effect in the preset skies, so when i mess with them, i try to start with a blank slate to learn what's going on. first, when i start a new scene, i pick the 'no atmosphere' setting. no haze, no clouds, blue sky, yellow sun, very basic. then click the sun icon to mess with the lighting colour, the ambience, etc. click on the fog/haze thingy to create atomspheric perspective. click on the cloud icon to make cloud layers. when you create layers, you can control their altitude, and load a shader for them. load one up from the cloud material directories. note that the same shader may look vastly different depending on if you put it at a low altitude or a high one. so play with that for a while, and move the sun around and all that good stuff. :)


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