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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: I'm thankful for...Little Dragon!


randym77 ( ) posted Wed, 26 November 2003 at 6:57 PM ยท edited Fri, 01 November 2024 at 9:05 PM

file_85760.jpg

I wasn't sure if I could get the Millennium Catwoman to work, since things that require RTEncoder scare me. Plus, I have the MilCat and Vicky installed to different hard drives and different versions of Poser. But the instructions were very clear and simple. Installation was smooth and sweatless. And it really is an incredibly cool character!


Little_Dragon ( ) posted Wed, 26 November 2003 at 8:18 PM

Glad to hear you like her, and that you had no problems with installation. Now, if only someone would write a version of RTEncoder for Mac users .... I'll post a new body texture on Thanksgiving Day. No, it won't be the much-requested Siamese texture, but that one's in the works and will be up next. Retractable claw add-ons are coming soon.



tonymouse ( ) posted Wed, 26 November 2003 at 9:53 PM

Do you think you might do a similar treatment for m3 qne the mil cat?? this one turned out quite well. I for certain would love it. and pet it. and call it george ;)


Little_Dragon ( ) posted Thu, 27 November 2003 at 3:20 AM

I'm reluctant to do any work on the Unimesh at this time, even though I'm painting these textures on the Victoria 3 UV-template. Perhaps a catman based on Michael 2, early next year.



igohigh ( ) posted Thu, 27 November 2003 at 11:32 AM

Retractable Claws!?! Uh oh, human Vicky is gonna loose her whole wardrobe in that cat-fight!!


xantor ( ) posted Thu, 27 November 2003 at 1:07 PM

The millenium catwoman looks great! how did you attach the head to the body?


randym77 ( ) posted Thu, 27 November 2003 at 3:48 PM

Oh, wow. Claws sound great. I was just thinking how cool that would be!


Little_Dragon ( ) posted Thu, 27 November 2003 at 9:26 PM

how did you attach the head to the body?

I followed Yamato's TentenV3 head-transplant tutorial at Poser Penthouse, with some slight adjustments to account for the different figures I used.

The hardest part was reconstructing the joint parameters for the posable whiskers and ears.

The most tedious part was modeling a new upper-neck part (and the back of the skull) to fill in the gap, and then UV-mapping it so it would take the MilCat textures.



xantor ( ) posted Thu, 27 November 2003 at 11:27 PM

thank you little dragon


hauksdottir ( ) posted Thu, 04 December 2003 at 3:48 AM

However, the tedious and unglamourous stuff like necks are vital! I can't see why there are 3,000 breast morphs (with rotating nipples) but the hands have broken fingers (and this has bneen a common fault in far too many female models)... all these body parts are importnat and need TLC to get right. Thank you for being meticulous. Carolly


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