Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 4:13 pm)
The short answer is 'No'. A pose file doesn't contain any geometry references. All it does is apply values (of materials or dials) to objects already in the scene. The only type of file which can 'call' props, figures or any kind of geometry is a cr2. And if you modify any pose file to do that, you're effectively turning it into a cr2 anyway. The best way is just to save the main figure with everything parented to it as a group in the characters library. IOW, a multiple cr2 file. mac
Actually you can do this but you'd have to do some text editing. What you're talking about is combining a pose with a props or props or simply having multiple props load at once. Like, for example have all the jewelry (watch, earings, necklass) load on a click of a pose file? The data in the pose and prop files can simply be combined in a text editor. The result would be a file you want. You'd save the pose file as one file then the props in another then cut and paste the sections together. I've done this with jewelry sets where more than one smart prop needs to come in at once.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Okay. Is there a way to make a 'pose" file load a prop automaticaly? So for example. You have a character loaded, and you want to apply a pose, which will automaticaly load and pose hair and clothes....