Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 16 10:02 pm)
Attached Link: http://www.keindesign.de/stefan/poser/index.html
Stefan has some excellent information on his site about the Firefly renderer and the material room. I think most of your questions should be answered on there :)"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
Crosspost, hehe
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
Attached Link: http://www.runtimedna.com/messages.ez?forum_id=4&Form.ShowMessage=68023
Found this at runtimedna..found it very helpfulOh, let the sun beat down upon my face. I am a traveler of both time and space ....Kashmir, Led Zeppelin
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi guys!
Ok I've been through the P5 Manual and Stefan's FireFly FAQ and that solved a lot of my questions but I have a few left....
1.Why Poser4 Render engine seems to make better pictures than FF? somehow I feel FF is better but can't make it work.
2.How can I make a metal look like a metal? (i.e. Bryce) for instance I want to render a sword that looks metalic
3.In FF options Maximum Texture Resolution; what are the recommended number for a Production output image? i.e. 4096
Use Displacement Maps...ok here's a biggie I fully understand what it means, but when to use it?. I've read that,it's rarely used and by that I assume that Merchants don't release products using this feature, can you list a few that use that feat, and are Bump Maps gone? I mean some of the Freebies Texture Packs don't use'em, maybe 'cause they're free but I don't know. Which is better Bump or Displacement?
I also read that if the Lights and materials don't use RayTracing, I must deactivate it for Lesser Render times, If they use it... How can it improve the quality/realism of the image? Can you list an example of what Light Sets or props use that Feature....either free or from the market place
And Last... can you guys tell me what's the Ideal Settings for FF (production)and a Scene that is a Character Studio with Global Lighting like the Set at Daz (Daz Complex GL)
TIA ...and English is not my native language so bear with me