Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)
I had to get the Base figure then the Maps then the Morph Paks for me to be able to use the Face/Body Morphs,As for the clothes and props you will either need to do the manual adjustment of clothes inside of Poser or you will need an awesome Modeling program that will let you move/Push and pull Vertices and Vertex's or you will need to get the Tailor from the MarketPlace...Be very careful when you do start to do morphs on the Legs and arms because of where DAZ Split the leg and Arms in Parts if you do not have the seams Identically the same number IE:Thigh and Shin Morphs..Barbarian 0.300(Just an Example)then you will get a See-able Line in the middle of the arm or Leg when Rendering...I just mean that on the Thigh Barbarian Morph and the Shin Barbarian Morph have to have the same Numbers or the Mesh will not line up right in that area... I hope this helps...As Always B3D
Yup, use the appropriate inj pose (in the pose menu, e.g. !V3 All Morphs). Once you have injected the pose, the morph dials will show up. Using the Tailor, save your v3 or m3 to the figures library AFTER you have injected the morphs you want, then load that new figure as you base figure in the tailor.
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I have worked in the past a lot with the famous DAZ Michael 2 & Victoria 2 for Poser. I got absolutely no problem to morph their bodies (more muscular, thiner, fatter etc.) but i can not do the same with the new M3 & V3 versions...I 'm trying to use the M3 or V3 body morphs but nothing happens... I'm sure i'm doing something wrong, so any help will appreciate... Sorry for posting this message here and not at Poser's forum, but i think other Brycers might had this problem also in the past... Thx Kostas P.S. If the body finally morphs (for example more muscular) any ideas of how can i do the same for clothes and props?