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3D Modeling F.A.Q (Last Updated: 2025 Jan 22 4:32 am)

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Subject: belt loops


alamanos ( ) posted Mon, 26 January 2004 at 9:35 AM · edited Tue, 26 November 2024 at 7:14 PM

Hi, I'm relativley new to modeling, about two weeks now.. i'm working with the trial version of max. I've modeled some clothes for vikcy and brought them into poser.. and conformed them. I was just wondering about belt loops.. is there an easy way to create them in Max. I could draw them one by one. but that would take longer to design than it took to make the pants. So I was wondering is there a way to make one belt loop, and then have it replicate itseld along the top portion of the pant. Any help would be appricated.. Nick


Moebius87 ( ) posted Mon, 26 January 2004 at 10:24 AM

I'm not a 3DS user, but I think that the principles might be similar... just have to find the equivalent commands. I work in LW. :o) After modeling a single beltloop, I would create an open curve (or spline) based on the waist of the trousers. Then I would execute a rail clone command with a set number of instances. I'd be happy to post a ffew screen grabs of how this can be achieved with LW if you are interested. Hope this helps somehow. :o) We can only hope that a 3DS modeler will pitch in on this thread and give you some real help. Cheers! M

Mind Over Matter
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alamanos ( ) posted Mon, 26 January 2004 at 11:21 AM

Thanks M, It makes a lot of sense. I'll see if there's an equivelent command in max. Nick


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