Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
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seemingly i'm missing something important... i want to move and scale a texture so that it fits to object in the material room. i thought it would be enough to scale the "U_Scale" and "V_Scale" value and give it a new u and v offset, but regardless of what i'm doing nothing changes... ?:( i see the texture moving in the small preview fanster of the nodes but it has zero effect on the rendering. i left the texture coords as UV, changed Image_Mapped to clamped... yet nothing. can anybody tell me please what i'm doing wrong?