sandmarine opened this issue on Mar 09, 2004 ยท 55 posts
sandmarine posted Tue, 09 March 2004 at 7:32 AM
d-larsen posted Tue, 09 March 2004 at 8:03 AM
Do you have any hi-rez pictures of her? I like to tackle celebrities and real facial reconstructs.
sandmarine posted Tue, 09 March 2004 at 8:39 AM
I'll look for some, hold on.
sandmarine posted Tue, 09 March 2004 at 8:53 AM
well, not entirely hi-res, but at least they're bigger.
Image 1
Image 2
Image 3
Image 4, probably the best to use as reference.
sandmarine posted Tue, 09 March 2004 at 9:01 AM
Zarabanda posted Tue, 09 March 2004 at 9:15 AM
Sandmarine, you'll want to read through the following thread; http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=1690068 although it doesn't deal with a Sydney Bristow clone specifically, it applies to all real ppl and cloning them in 3D. I'm sure cloning her would be easy, as there is plenty of source material available. For more information on the subject you can also view; http://groups.yahoo.com/group/3d_celebrities/
wipe posted Tue, 09 March 2004 at 9:59 AM
There's loads of HQ pics of her and others @ http://forum.celebworld.ws/ She's got very strong and angular features, and of course the texture is nearly more important when trying to make a likeness.
Grey_cat posted Tue, 09 March 2004 at 11:31 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=416921&Start=25&Artist=Grey%5Fcat&ByArtist=Yes
sandmarine, Sandy is similar Jennifer. The things I would are; Scale the head to 102, and scale head in the Y 102. This will make the head look longer and thiner. Make the brow a little heavier. Add the bump to the nose. You might want to make the lip a little heavier Use chin protrude make the chin stick out a little more.sandmarine posted Tue, 09 March 2004 at 12:26 PM
wow, thanks for all the info!! I'll try all the choices here, and I'll post some results later on (and also see what d-larsen can accomplish on his side). thnx again!
alamanos posted Tue, 09 March 2004 at 12:44 PM
sandmarine posted Tue, 09 March 2004 at 1:06 PM
that's my problem... I erased Judy and Don from my P5 (even their geometries), as I already had V3 and M3... and because I didn't like the P5 default figures at all. I appreciate your offer, anyway.
fls13 posted Tue, 09 March 2004 at 1:19 PM
What a mistake. That's like amputating your arm because you have a blister on your finger.
d-larsen posted Tue, 09 March 2004 at 1:57 PM
Mason posted Tue, 09 March 2004 at 2:50 PM
Why do Garner? She's a man. You'd be better off using M3 and adding some curve (very little mind you). I really don't see the appeal of this woman at all. Maybe if she ate a sandich now and then. Also I think some people are falling into a kind of trap trying to emulate celebrities. Artists and comic book artists have this happen to them all the time. For example, William Shatner is very recognizable. If you saw him you'd know him instantly. But he's supposedly a real pain to draw and to look like Shatner. I think Garner and a lot of celebs are like this. You can spot them a mile away but You can't draw or capture their image easily on paper or in poser. Garner has features you're not going to get easily. The super strong jaw, the defined cheek bones, the shallow cheeks, the narrow small eyes, the eye closeness, the stronger jaw, the shape of the eye socket over the eyes etc. Small, tiny things that add up to a recognizable person. As an experiment, take that pic on the right and just trace it. Does the outline look anything like Garner? I bet not. If nothing else I think you need to characturize or over exagerate Garner features to get Garner. If you match her 100% you'll get a generic figure that no one can tell who it is.
A_ posted Tue, 09 March 2004 at 4:05 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=556015&Start=1&Sectionid=0&filter_genre_id=0&Form.Se
hmm.. i disagree with Mason. :) i think that you can do people-look-alike using Poser. just take a look at RnRWoman's gallery. but it does take time and effort. if you want her to look the same,the right morph isn't enough. you'll need a texture that looks like her skin and lighting to compliemnt it. you might have to do some postwork as well.A_ posted Tue, 09 March 2004 at 4:13 PM
BTW - profile shots of her would be extremely helpful.
d-larsen posted Tue, 09 March 2004 at 4:38 PM
Grey_cat posted Tue, 09 March 2004 at 5:10 PM
A_ posted Tue, 09 March 2004 at 5:29 PM
A_ posted Tue, 09 March 2004 at 5:29 PM
Zarabanda posted Tue, 09 March 2004 at 6:28 PM
geep posted Tue, 09 March 2004 at 6:39 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
xantor posted Tue, 09 March 2004 at 9:20 PM
Zarabanda if you havent seen anything better than your star trek woman picture, then you havent been looking about much, there are quite a few things wrong in it and I am not just saying that because you said my alan alda was not good.
d-larsen posted Tue, 09 March 2004 at 10:18 PM
If you don't like the fact that we're trying to help someone with a problem they asked for help with, then don't read this thread. I, for one don't care whether she's pretty or not. Someone asked for help and I tried to give back what so many others had given to me. Look at what has been accomplished in a day here. A_ 's model is an excellent model, with the right texture I think A_ has got her down pretty good. I don't mind that my version falls short of that version, but if someone looked at mine and said I can do better than that and they did it, then what's wrong with it? Sandmarine's happy, I'm happy and maybe someone else finds pleasure in it. I didn't think Vicky's nose could be tweaked enough to get it right but A_ has shown it can pretty darn close. Just my opinion, read it or not!
sandmarine posted Tue, 09 March 2004 at 10:20 PM
I really appreciate everyone's efforts on this, a LOT! and I didn't want to start a "you shouldn't do celebrity clones" debate, all i said is that i needed a model who looked similar (not even necessarily "the same") as jennifer garner.
And mostly I think it wa because I saw the 3d Jennifer Garner in the Alias videogame.. I KNOW the people of the game had the real Jennifer to completely trace her whole body and they used Silicon Graphics worksstations and who knows what software to get it right. All I was thinking was whether you could accomplish something like that with Poser limitations... but I think I couple of you above there really nailed it!! I mean, props to you, because accomplishing that with Poser?? awesome!
thanks again to everyone for their input and work (I'll continue this on PMs, as I really don't want to fire up any debates).
d-larsen posted Tue, 09 March 2004 at 10:29 PM
Sorry, Sandmarine, I didn't mean to make you feel like you started something bad here. I just don't like it when someone seems to be bad-mouthing people trying to help each other out. I won't respond any more to this thread and will let it die as is. Thanks for the inspiring challenge and I glad you are happy with the results! Dr. Frank-N-Furter: "On the day I went away" Chorus: "Goodbye" Dr. Frank-N-Furter "Was all I had to say" Chorus: "Now I" Dr. Frank-N-Furter: "I want to come again and stay" Chorus: "Oh my" Dr. Frank-N-Furter: "Smile, and that will mean I may 'Cause I've seen blue skies Through the tears in my eyes And I realize I'm going home"
sandmarine posted Tue, 09 March 2004 at 10:29 PM
well, here's a better image of the 3D Jennifer Garner, just as a final reference.
Zarabanda posted Tue, 09 March 2004 at 10:40 PM
I'm just putting my two cents in. I was trying to give some input. and you can bet if it has anything to do with digital cloning, I WILL be reading it. xantor, I never said my work was perfect. but I do know the reactions I've gotten have been overwhelmingly positive, so I know I'm doing something right. I never commented on your Alan Alda pic, so I'm not sure why you're bringing that up. if memory serves correctly it was other people who were bashing it. and I do look around the galleries quite a bit and I see very few successful cloning attempts, just a lot of half-baked WIPs. still I applaud everybodys effort. Im just trying to encourage people to strive for the best results possible.
Grey_cat posted Tue, 09 March 2004 at 10:50 PM
Grey_cat posted Tue, 09 March 2004 at 10:53 PM
Zarabanda posted Tue, 09 March 2004 at 10:53 PM
thats actually a pretty good likeness grey
Grey_cat posted Tue, 09 March 2004 at 11:02 PM
Thank you
A_ posted Wed, 10 March 2004 at 3:13 AM
yes, the profile is really good, Grey cat! :)
sandmarine posted Wed, 10 March 2004 at 4:36 AM
well, I'm still keeping in touch with some of you on PMs, but yeah, the final result of Greycat is impressive (miles away from his first render... awesome job!)
sbertram posted Wed, 10 March 2004 at 9:06 AM
Wow Grey Cat! I'm really impressed!
Kevschmev posted Wed, 10 March 2004 at 9:38 AM
Kevschmev posted Wed, 10 March 2004 at 9:39 AM
Ariah posted Wed, 10 March 2004 at 10:23 AM
Anyone care to try out Michael Vartan? (just a question...)
Oh, and Max, could You please, please - give me the adress to the webpage I can find the Alias game info?
A_ posted Wed, 10 March 2004 at 10:30 AM
who is Michael Vartan?
Riddokun posted Wed, 10 March 2004 at 11:10 AM
grey cat: wooow, it is the closest match i ever saw :) very well done. no polemic about J garner being pretty or not, beauty is into the eye which beholds ! (i do not find her attractive, but i admit they manage to "maek her look/fee"l attractive in the serie, and that is quite a challenge as well.. i mean clonign someone in poser is very hard, making spectators/watchers think someone is sexy even if they do not agree is had too :) problem for sandmarine is that he may not had the idea abotu how videogames are made.. and he was inspired and enthousiastic :) but you guies fulfilled his enthousiasm too :) i mean usually video game use real time 3d engine, that means low polygon meshs, low detail etc.. beliee it of not, most of the time, "celebrities" in a game are just pasted face texture over a very basic mesh, i mean game character meshes cannot have so many morphs for facial adjustement and it will be a rough shape nothing more. so far the only game i saw that TRIED to add a few morphing capabilities similar but unmatching) poser is Top spin: you can set many details such as nose shpe, brows, chin and jaw.. but so far, due to the need to animate it in real time, you won't find any game mesh as complex or detailed as a poser character ! even in doa, girls use the same body (barely any chest/size adjust) with same face, only hair cut and eye color do change :) so why is it hard in poser to do the same ? because developpers "cheat",as they have to, and we have detailed characters and wanna emulate undetailed ones that try themselves to emulate real persons :) good luck and if i did ot already say it: wooow grey cat !!! someone, though, told something through: if you clone someone known 100% accuratly, chances are that it will be unrecognizable and look like everyday people :) other option is to empathize or caricature traits and attitudes... so it depend on if you wanna clone Jgarner or S bristow cause they are different ! in fact, any "skinny" boyface looking character could acgt as a bristow wanabee... only need to choose what specific traits and characteristics make the character and the actor/actrss playing it "unique"
beonalert posted Wed, 10 March 2004 at 1:13 PM
Grey cat, Kevschmev and Ariah, All EXCELLENT work....especially considering you had about 48 hours. They are all great characters. Are any of you interested in making these inj/rem files available? Either as freebies or as purchases? I would love to add them to my growing collection of characters. The work is very stunning.
jibrielson posted Wed, 10 March 2004 at 1:22 PM
who is Michael Vartan? I think he is man in NIKITA? Isnt BTW , i
ve problem like sandmarine too , im work for Aria clone, but till about 10 months i couldn`t get her face
Ariah posted Wed, 10 March 2004 at 2:22 PM
jibrielson - Aria from the Children's of Dune? She's very much like Liv tyler in some shots! Supply some pics, I would like to see if I mean the right person, as I've actially did soemone similar to Liv Tyler...
And beonalert, if You want this character (the head morph) PM me. It's more of a custom morph, so I won't be doing the INJ/delta thing, but rather spawn morph and have it coded in the obj mover. If that's fine with you, let me know and the JG impersonation (not perfect) is yours. This goes to anyone who wants her!
Ariah posted Wed, 10 March 2004 at 2:23 PM
A_ posted Wed, 10 March 2004 at 3:18 PM
oh, he is very nice. ;)
Kevschmev posted Wed, 10 March 2004 at 8:03 PM
Grey_cat posted Wed, 10 March 2004 at 10:09 PM
Zarabanda posted Wed, 10 March 2004 at 11:45 PM
well Grey, my approach may seem to be lacking artistic merit, but you'd have to try it for yourself before you could say it has no artistic value. its way more complicated than just some cookie cutter process. the head that is created from source material is just one part of an overall process. I make a lot of my own custom textures and trans maps as well as a custom setup inside poser 4. these pics don't render themselves, I put a lot of work into them much of it artistic.
Ariah posted Thu, 11 March 2004 at 1:11 AM
Cyhiraeth posted Thu, 11 March 2004 at 2:36 AM
I have to say Grey Cat's version, hands down. Even the profile is almost perfectly her. (I watch Alias faithfully every week - my new favorite show after they cancelled X-files and then Dark Angel.) Oh, BTW, yummy picture of Vartan!!
A_ posted Thu, 11 March 2004 at 4:31 AM
i just saw her last night! i never watched this show before, but last night i had nothing to do and looked if there was anything to see on TV - and there she was! and i do have to say that Grey cat's profile looks just like her. :)
ChuckEvans posted Thu, 11 March 2004 at 7:32 AM
. ( <--- that's a bookmark in case this thread remains active)
XENOPHONZ posted Thu, 11 March 2004 at 7:56 AM
layingback posted Fri, 12 March 2004 at 10:31 AM
As for sharing it, i'd love to! just not sure how to go about it. Kev, As nobody's answered your question, I'll give it a shot. Within Poser select the Head then do a copy (Ctrl-C) and then paste (Ctrl-P) into any text editor. Repeat for the Body if applicable. This will capture all the parameter dial values. Afterwards you can edit the text file to remove everything but the parameter names and values (as for example Grey Cat does). Or you can leave as is. In fact if you leave as is it's even easier for the person applying them to V3, they can simply reverse the process (Ctrl-C from text file, Ctrl-P into fully injected Poser V3 figure) - no dial twisting for them to do at all. (If you run Daz's IPB first on the saved character that will hide the 0-value parameters, else you could just edit those lines out of the text file afterwards, or if going the "as is" route, just leave them in there.) Then go to Gallery here, select Poser and Character Formulae, post your picture, and paste the text file underneath - see many examples by Grey Cat.
sandmarine posted Tue, 23 March 2004 at 7:58 PM
wow, i didn't think thie htrad would still be alive... thanks again to everyone for contributing... i still haven;'t been able to use the morphs a;ready supplied to me, but I'll let you all guys know when it's ready. thanks again/.