Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
hmmmmmmmmmm.....:P
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Ok great, ill give that a shot, thanks!
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sorry, but nope, that didn't work. I can't get booleans of any kind involving a metaballs, not with other metaballs or with the primatives. Booleans with Primatives thou I have no problem. my luck its just some simple little thing.. :P
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It's shift+click to get a negative metaball. The one quirky thing about them tho', is they don't look negative primitives...that sort of dotted wireframe. One suggestion is when you make a negative metaball, change the family color of it so it's easy to spot later. Oh, and I'm not sure there's any stupid questions here. How else do you learn if you don't ask? ;o)
OK super I tried that and it worked great, thanks a lot eelie. But can I use primitives to boolean a metaball group?
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Attached Link: http://www.bsmooth.de/BSolutions/#Metaballs
Check out this link Orestes.... And like Eelie said.... there are no stupid questions here in the Bryce forum. ![smiley.gif](http://market.renderosity.com/~carrara/emoticons/smiley.gif) So if you have questions..... ask 'em.There are 10 kinds of people: Those who know binary, and those who don't.
A whiner is about as useful as a one-legged man at an arse kicking contest.
Ahh, the links very helpful to thanks a million :)
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it's in there. don't know if it's ctrl, alt, or what, but you click on them while holding the key, and the metaball doesn't show on render. it's a negative one. and you can't use negative metaballs with anything else (or positive ones with negative terrains). i might not have 5.1 installed myself. anyway, if it still doesn't work, try searching for bryce+negative+metaballs in google and see what comes up. cheers
ok, thanks alot draculaz :)
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metaballs aren't booleaned normally (positive/negative attributes). As stated above you use shift-click on the creation icon and it will look like a normal metaball. Make sure it's bounding box overlaps some with a normal metaball and render, it should negate some of the positive metaball. It's a good idea to rename the negative ones so you know what they are.
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And don't forget the way two positive metaballs with two different textures close enough to act on each other also blend their textures. That's pretty cool.
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Tjohn, AgentSmith, Aldaron, your all a big help, that tells me just what I needed to know, thnks :)
Be nice, or I shalt smite thee!
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My Gallery ] [
My Freestuff ] [My DAZ Store] [ Homepage: www.orestesgraphics.com ]
Be nice, or I shalt smite thee!
[
My Gallery ] [
My Freestuff ] [My DAZ Store] [ Homepage: www.orestesgraphics.com ]
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I've had Bryce 5 for a few months now. This would be my first annoying newbie question. Can you do boolean funtions on Metaballs? Thanks a lot.
Be nice, or I shalt smite thee!
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