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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Joint Editor in Poser Native Units only


MarcioAB ( ) posted Fri, 16 April 2004 at 7:31 AM ยท edited Mon, 29 July 2024 at 12:36 PM

Hello,

I see Joint Editor working only in Poser Native Units, no matter what units I select in "Edit/General Preferences/Display Units".

Considering 1 Poser Native Unit = 100 inches and considering "someone" that like to work in meters ... well, at least for me, it is a bit difficult.

Am I missing some control setup for this ?
if not, just to know ... Is there any particular reason for that restriction ?

Thank you.
Marcio


xantor ( ) posted Fri, 16 April 2004 at 6:26 PM

I think that that is the only way that the joint editor will work. Maybe it is a programmers oversight or maybe they just thought that no one would want to use real measuring systems with the joint editor.


lesbentley ( ) posted Sun, 18 April 2004 at 11:30 AM

The following is an extract from the readme for AMc's 'twometer.pp2', it expresses what I beleve to be the most popular convention for converting between real world and Poser units. Quote: ...information from the Poser manual* which states that "Poser considers one DFX unit equal to the male figure's height--about six feet." In the Poser universe, the standard poser unit equals one and a third DFX units, or eight feet (which makes for a nice round number.) The poser unit is the distance that the translate tools or parameter dials need to move an object a single unit in Poser. (i.e. A "y-trans" setting of 1.000 would move an object 8 feet above an object with a "y-trans" setting of 0.000) Since the male figure is 0.750 poser units tall it's easy to do the math and divide the units into their English and Metric counterparts. Here's the breakdown: 1 foot = 0.125 poser units (a "box" prop scaled to 125% would be a cubic foot) 1 meter = 0.410 poser units (a "box" prop scaled to 41% would be 10 cubic centimeters)


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