Forum: Poser - OFFICIAL


Subject: How do I do this with P5 shader nodes?

Nalif opened this issue on Jun 10, 2004 ยท 3 posts


Nalif posted Thu, 10 June 2004 at 10:46 PM

I have a cloud node that I want applied only to certain areas of a model. I have made a 2D texture map in black and white that designates where I want this cloud map; now how to I actually set it up in Poser 5 to where the black and white texture map will tell Poser where to show and not show the cloud node? I don't know if I explained that clearly or not....basically I have a black and white image that I want to use as a mask for the cloud node on a model. Does that make sense?

Message edited on: 06/10/2004 22:47


R_Hatch posted Fri, 11 June 2004 at 2:02 AM

You need to add a 'Math Funtions:Blender' node. Plug the clouds node into one input, and whatever you want to be on the rest of the model in the other, with your mask image plugged into the bottom 'Blending' input on the Blender node.


d-larsen posted Fri, 11 June 2004 at 9:34 AM

Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=694

Here's a tutorial explaining the use of the P5 Blender Node. Use the signal transmap for Lips method and insert your transmap of your clouds where LipTrans.jpg is inserted.